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Messages - Free Camera
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31
Pixel Art / Re: RPG Sprites from Concept Art
« on: October 24, 2009, 02:14:56 am »
Thanks for the welcome, Jad!  Gotta stop lurking sometime.

I had somewhat larger versions of the sprites I was toying with, and after a close look, I was indeed off with the concept proportions.  I made another sketch and scanned it, this time I think I'm quite close.  Here's the sprite I just finished, (this particular character is rather lanky):




Trying to mash that lankyness into a small sprite was kind of challenging.  Think I'll stick with the bigger one.

32
Pixel Art / [WIP] RPG Sprites from Concept Art
« on: October 22, 2009, 05:46:02 pm »
Just looking for a critique on some characters for an rpg I'm making.  Basically it's coming down to me interpreting the concept art I've drawn into size restrictions.  You'll notice the use of whites and gray outlines along with a bit of anti-aliasing outside the borders (this will be modified depending on the backdrop), these kind of fit into a 'hand-drawn' aesthetic that I'm going for.  If anyone wants to critique or edit anything, please go ahead, I'm here to learn.

Firstly, some antagonists and their concept art.  I'm still contemplating the girl's palette, it's too saturated right now.  



Recent concept art of the hero and a sprite with his older look.  Having a bit of trouble interpreting his hair on to that sprite.


What do you guys think?

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