Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Lizzrd
Pages: 1 ... 4 5 [6] 7 8 ... 28

51
General Discussion / Re: More than 50 frames?
« on: October 03, 2010, 03:03:14 pm »
You can still save GG anmations as .gal :3

52
Pixel Art / Re: [WIP] - Top down adventure shooter
« on: October 01, 2010, 11:37:11 am »
That's a lot better, though the corners could use some work.

53
Pixel Art / Re: [WIP] - Top down adventure shooter
« on: September 30, 2010, 04:20:19 pm »
You might want to remove the top part of the walls there, makes it look a bit weird at places.

54
Pixel Art / Re: SMB 1 sprites
« on: September 27, 2010, 03:06:05 pm »
Have collision only happen with leg --> cap interaction?
That way you could walk through eachtoher but still be able to cooperate on jumps and such.

55
Pixel Art / Re: 'Advance Wars'-style Mock-up
« on: September 27, 2010, 07:08:34 am »
The engine being infront of the tank adds additional protection for the crew inside, as the front is the part most often shot at.

56
Pixel Art / Re: 'Advance Wars'-style Mock-up
« on: September 26, 2010, 06:27:45 pm »
The front and back views should be wider.

57
Pixel Art / Re: People on the move
« on: September 26, 2010, 01:48:51 pm »
The bull looks very segmented and unorganic, would be nice if you fixed that :3
Other than that, just lovely, makes me want to do a similar piece involving treehouses.

58
Pixel Art / Re: Dawwww... Slime. <3
« on: September 21, 2010, 11:38:10 am »
Looks like it needs to be more "squishy" at the bottom, like, wider to the sides than it is on the middle.

59
Pixel Art / Re: NES Mock Up
« on: September 19, 2010, 01:16:37 pm »
-_-

I meant, it's not really needed to change the skin tone, because the current one suits a blur.

60
Pixel Art / Re: NES Mock Up
« on: September 19, 2010, 11:03:29 am »
That's not really needed is it?

Pages: 1 ... 4 5 [6] 7 8 ... 28