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Messages - dyuaru
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Archived Activities / Re: The Official Secret Santa 2007
« on: December 25, 2007, 02:13:52 am »
To Rosse: Yeah doing scientific da vinci stuff is hard so i chose something easier. I always thought da vinci looked a little like santa claus but of course da vinci is way better!

Man, AlienQuark, that double bass is awesome looking! Real jazzy, thanks alot  :-*

Archived Activities / Re: The Official Secret Santa 2007 Sign up
« on: December 01, 2007, 05:25:31 am »
I'm in again!

I like music, i play the bass and am totally addicted, im a jazz type of guy, I like things that are abstract and different, samurai champloo is awesome, i love chickens...

Archived Activities / Re: Pixelator: Final (ENTRIES)
« on: April 18, 2007, 02:53:03 am »
snake is amazing  :'(
I would love to play that game, the environment seems so exciting and unique.

as for Mirre's piece, looks like it would've looked pretty sweet if it was finished.

Anyways great job everyone. I've been watching this whole time and looks like it was really fun.
Start one again soon!

Pixel Art / Re: Walk Animations
« on: March 19, 2007, 05:12:13 am »

Pixel pushing as they call it. Just made some parts a little easier to see as AdamAtomic suggested. Not sure how to make it any brighter with my current color count.

Pixel Art / Re: Walk Animations
« on: March 19, 2007, 04:38:26 am »
Well main thing is I'm getting paid a little bit to work on this and I would have to renegotiate the terms if I changed the frame amount and it might be a bit too much trouble.
I'll see what I can do though, I've used 4 frames for most of the animations I've done and haven't really tried going even further and doing 6 frames.

Is there really no way to make it look smooth without going to 6 frames? The classics did it  :'(

Pixel Art / Re: Walk Animations
« on: March 19, 2007, 02:43:13 am »
Hm, well that's conflicting with a lot of what other people have been saying so I guess I'll post both side by side. One without the twisting and one with.

I personally think the one with the twisting movements look a bit more lively. But well I'd like to know what you guys think to, so comment away!

By the way thanks alot for the help on this guys, really appreciate it.

Pixel Art / Re: Walk Animations
« on: March 18, 2007, 09:34:42 pm »
Made some really subtle changes.

Basically made the leg stick out a pixel less and then made the back leg more readable.
Now on to the back view  :)

Pixel Art / Re: Walk Animations
« on: March 18, 2007, 12:45:52 am »

Sorry had to keep the frame count but hopefully this looks a bit better. I moved the shoulder down and away from the head a couple pixels and tried to make the arm movement in each frame about equal. Also took out the anatomical details on the arms as Fool suggested and made some head movement after seeing Fools edit.

So how is it now?

Pixel Art / Re: Walk Animations
« on: March 17, 2007, 11:45:01 pm »
Alright heres the update.

Tried to make the hand movements less dramatic and more subtle. Looks a little better, anything else you think I can fix to make it flow more smoothly?

Pixel Art / Walk Animations
« on: March 17, 2007, 09:47:42 pm »
Alright so I'm working on a small project right now that requires 32x32 characters and I'm having some difficult on the side walking.

The forward walking looks pretty smooth but the side walk just looks strange.
I can't seem to get the right hand going forward to look natural.

Anyone have any tips on how I should fix this? An edit would be awesome  :)


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