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Topics - CharlesGabriel
Pages: 1 2 [3]

22
Pixel Art / Help with shading / anatomy
« on: July 15, 2009, 09:23:22 am »
Well I have been working on this... it is supposed to be finished so far... problem is, I'm not completely convinced with the shading on the chest area... and the anatomy part of the leg on the right side... I feel like somehow I did a better job with the one located on the left side, and then well, can't really get it done the right way.



Can anyone edit this or point out the issues?

EDIT: By the way... he's not wearing an armor, it's supposed to be regular cloth... and on the forearm of the left side it's supposed to be fur.

23
Pixel Art / Edge (Star ocean 4) sprite
« on: March 27, 2009, 01:02:47 am »
I recently finished doing this sprite... unlike the other ones I made before, this time I'm giving it a shot with the outline shading, and trying to work around to improve things. I have been working lately making sprites of characters with complicated outfit, and a lot of details as shown in the artwork.

*removed image*



I used this picture as reference:

http://www.starocean4.com/star-ocean-4/artwork/edge.jpg

Criticism in overall is appreciated.

24
Pixel Art / Some sprites.
« on: March 11, 2009, 03:43:25 pm »
Well, as I stated in my introduction, I have been spriting since january 2009. I'm currently learning and practicing and trying to improve myself... my original characters, as well original sprites in general I will be using them in an rpgmaker project I'm currently developing. Aside from that, I also sprite characters from different commercial games, for fun, and to see how well I can do them.

Here is the latest character I made, in between yesterday and today... I don't use a tablet, raw mouse, in fact I am actually afraid of even touching a tablet haha... I make all my sprites in a program called Charamaker1999, which most people who develop games in rpgmaker 2003 use. To make the commercial sprites, I usually look at the artwork of that character, as reference, so I can cover as much details I can based my current knowledge.

*image removed*

I take a lot of notes, and self-apply myself in details, such as how much time it took me, etc... Here is the usual sheet of how I make my sprites:



As you can see in the sheet, I usually start without doing the skeleton lines, but jump straight into making circles, then I separate the colors of the circles according to the different parts of the body ex. green is skin, blue is clothing, purple can be clothing or skin that is in front of the body in blue, etc...

While I build the poses, I tend to change some things too, it all depends, a few times I change my mind and in even some cases. I would like to hear some criticism on this sprite. Thanks in advance.

EDIT: I actually want to show you two more sprites, one from february, and one of my first sprites from january.

february:

*image removed*





january:
*image removed*




Pages: 1 2 [3]