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Messages - Tuna Unleashed
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Searching rn! First post updated with new work!!

Pixel Art / Re: Bylina - Lure of the Sorceress
« on: October 27, 2022, 08:04:18 pm »
Love the clarity & colours!!

Pixel Art / Forest Tactics Animations
« on: October 27, 2022, 08:00:48 pm »
Art by commission for a game from 2019

Pixel Art / Deathless animations
« on: October 27, 2022, 06:42:48 pm »
Some char designs and animations I did on commission back in 2017


General Discussion / Re: Pixelation's Future
« on: October 03, 2022, 05:38:43 pm »
A genuine shame. This place was a priceless resource in my career as a pixelartist. I remember when I was first starting out stumbling on this place felt like I'd found a community where you could get professional level art critiques for free. It truly felt like my dojo and I use the job board here to find work to this day. I wonder, can anyone save Pixelation?

Thanks Chris, appreciate that  ;D

Yo, I've been making my living freelancing for indie games for the last 8 years, and my experience in producing game art goes back over a decade. I also studied traditional animation for 3 years. I'm a uniquely qualified game artist, capable of creating high quality pixelart animations in any style, with fluid, realistic animations. I can design characters, environments and art styles to the specifications of any client, and I work very efficiently. I pride myself on versatility; I always aim to deliver 100% satisfaction to anyone I work with, and I can deliver artwork that's realistic, cartoony, retro, or anywhere in-between. If you're interested in working together, shoot me a message or reply here!










Job offers / Re: Art for platformer game
« on: March 02, 2020, 03:20:06 am »
Hey, I see you're looking for a pixelartist?
My name's Gordon, I've been working in animation and game art for over a decade. Check out a sample of my work here:
As you can see I'm detail oriented and versatile, and I work quickly as well. I'm extremely experienced with character action animations. I studied animation and anatomy in Toronto for 3 years and have been working in game development since I was a teenager. I charge $25/hr USD and depending on the complexity of style/size, could do a 10 frame animation in 5-8hrs. If you'd like to see more of my work or know more about me just ask. I can start right away, so just let me know what you need from me.

2D & 3D / Short Film Shots
« on: April 02, 2019, 12:19:23 am »

workin' on a thing, doodly doo

3 weeks is definitely not doable unless you had a massive team, and even then unlikely. Also I'm not sure what kind of budget you're expecting but at a conservative guess something like this would probably cost around 200k unless you want to go for a exceedingly minimalist art and animation. Does that seem like something you think you're ready to tackle?

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