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Messages - AdamAtomic
Pages: 1 ... 113 114 [115] 116 117

1141
Pixel Art / Re: Halo, Advance Wars-style
« on: May 26, 2006, 07:25:37 pm »
Thx for feedback guys.  I use Wings3D for all my lowpoly stuff, and photoshop for spriting/texturing.  Will crank a few more units when I get time!

1142
Pixel Art / Re: Samus
« on: May 26, 2006, 02:00:36 pm »
I guess...but I mean that concept among others was used to create the suits for Prime, so I guess he didn't miss the point TOO much... ;)

1143
Pixel Art / Re: Samus
« on: May 26, 2006, 01:17:28 pm »
I think she is supposed to fit in there too:

http://www.conceptart.org/artist/andrew-jones/images/andrew_jones_ca15/btight_line_samus.jpg

I think on the crouching side view you need to work on that thigh a lot - on her armor the hip joint is VERY wide, and the knee joints are very narrow - the thighs are almost like an inverted cone.  On yours the thigh is like some weird spaghetti thing :P

1144
Pixel Art / Halo, Advance Wars-style
« on: May 26, 2006, 04:31:10 am »
As usual any feedback/paintovers much appreciated, I've only worked at this size a few times before, lots of weird challenges down here!  Featured are the warthog, scorpion, and cobra tanks:

     

I pushed the colors and designs a little toward the satured and SD angle to make them more recognizable, but maybe I went overboard?

Thanks!

1145
Pixel Art / Re: Zero Suit Samus
« on: May 23, 2006, 01:26:20 am »
nerd time!  hmm and maybe SPOILER TIME too:


"zero suit samus" is from the GBA game "metroid: zero mission" - after completing the portion of the game that is basically a dressed-up, fancified version of the original Metroid game, you unlock an entirely new area - the space pirate mother ship, near a huge chozo temple.  You play the beginning of this area without your suit or even a weapon, though you acquire a very weak pistol shorly afterward.  I think anyways, it's been a while!

1146
Pixel Art / Re: Zero Suit Samus
« on: May 22, 2006, 06:19:19 am »
the positioning of the right arm bothers me, it looks like you couldn't come up with a pose and so just drew it behind her body.  i could be wrong, but it doesn't look that natural and seems like kind of a cop-out.

aside from that, rawr :D  zero suit is the best suit in my opinion...

1147
Pixel Art / Re: Pink Dragon
« on: May 21, 2006, 12:50:01 am »
great dithering and motion, i second the motion for two-tone green clouds!

1148
Pixel Art / Re: CCC: arthur
« on: May 12, 2006, 03:14:03 pm »
I agree - I would also rethink your pose a little - the original looks active/forward-leaning, while yours appears to be squatting/leaning back a little bit, makes him looks a little less heroic/dynamic.  I would make the waist a smidge higher too, so you could have slightly longer legs.  The belt looks a little washed out, and the hands are kind of muddy.  His visor looks very thin, a thicker visor would be more appealing I think.  Regardless, very nice start!

1149
Pixel Art / Re: Death rides a substitute...
« on: May 10, 2006, 11:20:57 pm »
haha this is great man, very nice work!  I agree about the arm bone crit, but I actually love the donkey's eye placement...very funny!

1150
Pixel Art / Re: Copper & Fred!
« on: May 10, 2006, 02:54:36 pm »
I can't say for sure this is bumpworthy, I'm kind of new to this forum, but this was a huge honor for me:

http://www.boltcity.com/

Now I really wish I had made these sprites better!!

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