21
Pixel Art / Need help with running animation!
« on: March 14, 2009, 08:10:11 pm »
This is an extension of my first sprite thread.
I'm quite new to this animation (and creation) in the sprite business. I've been trying to finish this running animation for months, but I'm stuck halfway:
As you can see, it's still very rough and very incomplete (the last frames I've still yet to get done), but I just felt I had to get something out here in order to ask for advice. I know some of the motion is very awkward. I just cut off the bottom half of the last frame simply because it (leg animation) looked very unnatural, and now I don't know what to fill in next.
(Also, I intend on using PC-Engine 9-bit color values in the end, which is why I'm using some dithering techniques as opposed to the 24-bit gradients I see most posters utilize in my previous thread.)
Edit: Updated sprite:
I'm quite new to this animation (and creation) in the sprite business. I've been trying to finish this running animation for months, but I'm stuck halfway:
As you can see, it's still very rough and very incomplete (the last frames I've still yet to get done), but I just felt I had to get something out here in order to ask for advice. I know some of the motion is very awkward. I just cut off the bottom half of the last frame simply because it (leg animation) looked very unnatural, and now I don't know what to fill in next.
(Also, I intend on using PC-Engine 9-bit color values in the end, which is why I'm using some dithering techniques as opposed to the 24-bit gradients I see most posters utilize in my previous thread.)
Edit: Updated sprite: