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Messages - $ymbol
Pages: 1 2 [3]

21
Pixel Art / Re: MEAT (first post)
« on: August 27, 2008, 06:02:10 pm »
-Everything is so low contrast
-A lot of things are gradiented/flat (I guess that's part of the style, but ok)
-Some Hue Shifts would be nice
-How many colors does the background have?

ect.

But overall, It's Interesting; I like the idea.

22
Pixel Art / Re: [WIP] Frozyn Character [New]
« on: August 24, 2008, 05:41:24 pm »
Make his shoulders more apparent, and there's still something wrong with his legs. But it's much better than the original. <:

23
Pixel Art / Re: [WIP] Frozyn Character
« on: August 18, 2008, 08:51:57 pm »
It's good, but there's some problems-


-Very stiff pose, also very Robotic.
-Bad Human Anatomy (Big Emphasis on this)
-Palette needs more Hue Shifting
-Very Flat looking



24
Pixel Art / GSC styled Mario
« on: August 13, 2008, 05:23:55 pm »



25
Pixel Art / My grass tiles are too noisy ):
« on: August 07, 2008, 03:45:09 pm »


I don't know how many colors I used, but I'm sure it's more than what I needed.


26
Pixel Art / Re: Ice Lion
« on: August 01, 2008, 01:37:26 pm »
Loads better than the original.  ;D



/ass-pats

27
Pixel Art / Re: Grass
« on: August 01, 2008, 12:22:06 pm »
While grass is made of individual blades, it's usually not a good idea to just use dots to represent them.

I suggest to look at how people around here sprite grass, as well as on PixelJoint.

28
Pixel Art / Re: [WIP] Need opinions on running animations
« on: August 01, 2008, 11:40:55 am »
His run needs a 'bounce,' doesn't it?


I like 2 as well, though His feet Don't look like they touch the ground.

29
Pixel Art / Re: [wip] [nudity] why, hello there!
« on: August 01, 2008, 11:03:54 am »
Where's her tits? >:C

But okay, in all seriousness, I really like the pillars; though I find the platforms to look a little flat.

The girl is good too, just the skin palette needs hue shifting. The Outline shading makes her skin look dirty as well.

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