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Messages - chimico
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21
Pixel Art / Re: [Wip] Little House
« on: July 11, 2008, 11:06:43 am »
i spent some time trying to understand why the roof shape looked that strange to me.

i thought that from a side angle it would look like (1), but that's a really particular shape, nice but not easily readable imho... and i also thought that making that like (2) could fix the problem but would distort your concept. then, searching for totoro's house i found that its shape is quite like (3). i know your house isn't supposed to be totoro's house, and admit fixing it in any other way is too difficult for me, but i wanted to show you what i'd do if i were you. sorry for the crappy edit, but i tried XD
i agree with huzba and also suggest to remove one of the 2 highlights (yellow and pale green) because 1 of them is useless: by now they seem to be just 1 color, they're too similar... you may also increase the contrast between them.

by the way, it's honestly nice, and with some little changes in the palette it would turn out pretty cute for me.

22
Pixel Art / Re: Third attempt
« on: July 08, 2008, 04:56:00 pm »
it's quite nice and the guy's cool :D
but i think the cards are pretty annoying... it's ok that their outlines keep the shapes realistic, but groups of black pixels (like the ones on the card next to his left hand) focus too much my attention... you could use a less outstanding color for the cards' outline (you took the black outline off the man and did well) and, if you want, try some shading technics on all the contours. you could also enlarge the 'peak' (how could i call it?  ???) over his eyebrows to get a more circular shape.
sorry if my english drove you mad ^^'

23
Pixel Art / Re: [WIP] freshness
« on: July 08, 2008, 03:31:41 pm »
thanks a lot for your suggestions!
here's the current version:

i think the shirt improved a bit. i changed the shadows on the left hand and tried to fix the arm thing (it was so evident, don't know how couldn't i notice it).
i'm coloring the shirt with an unsaturated blue and trying to reach 16 colors in the palette (they're 13 + 6 temporary tones of grey for the shirt, at the moment)

do you think it improved? i'd really like some advice before the final touches!

Quote
Dithering is evil!
you're quite right, but i just wanted to try it... if i used and not misused it, would dithering fit nicely on the shirt? (i'll never know...)

24
Pixel Art / [WIP] freshness
« on: July 06, 2008, 05:30:08 pm »
this is my first topic, then i should kindly introduce myself: :) i'm chimico (read like 'kìmiko') and this is my first authentic pixel art. i've done some isometric pieces of furniture some time ago (and that's all my experience), but i used thousands of colors at the time, and they were way too unsaturated to turn out interesting, so i may post them but i should first apply some changes.
here it is, it's a gift for a friend of mine.

i used no ref - well, i first made a drawing of a male face on paper which i've been watching while working, but this anyway turned out completely different. my goal was to make something extra-detailed trying some dithering. i engaged myself much and spent really a lot of time on it.
the palette is composed of 14 colors by now (without background) and i'm planning to delete the lightest skin tone.
main faults i see:
- the shirt looks horrible, boring and poorly detailed;
- the guy's left hand seems to be lightened from the right, while the light source is  more or less on the top left corner, in front of him.
... and maybe his expression is a bit too stupid. any advice? i'd really enjoy some! and crits!

anyone remember the commercial? when this is satisfying enough to me, i'll add the typical white text on the red bar.
hope to make this better.

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