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Messages - B-Rokal
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31
Pixel Art / Re: That Tank Monster Again (Critique, Feedback)
« on: January 02, 2018, 01:25:36 am »
This looks brilliant now, the movement prevents the tail from even being an issue by drawing the eye up the spine instead.

Really on the lips thing you just have to keep the "circle of lip" intact, like...




The difference here being that keeping them as one shape helps keep them feeling voluminous and stretchy, your version does that pretty well with the PBLBLB motion at the end but might help during the windup a bit more to make the lips feel less cut-off by the cheeks

Like so?



(PS: You really really consider this "brilliant" O.O)

32
Pixel Art / Re: That Tank Monster Again (Critique, Feedback)
« on: January 01, 2018, 09:36:43 pm »
Close! Try adding the "edges" of his lips to the outer edge of the cheek balls, and try giving that tail more of a wiggle to it than just a rotation. You're trying to make it look less stiff, aye?


...and on that thought, perhaps some more of a full-body inflation before the thing pops out so it feels more uh... trackable? I'm losing the word I want here so hopefully that one gets the idea across. It's a followthrough thing, the turret kinda pops out after a moment with a lot of movementless space inbetween that makes it hard to connect the breath-holding with the pop.



Momentary edit, I have no idea what to do with the tail, the problem i'm facing is that if I animate the tail a lot then i have to do it in the rest of the animations and i'm going to finish the sprite sheet of this guy like in 3018, Happy new year btw :)

two things, I didnīt get quite right the lips part and JellyStarCat edit is glorious lml so I implemented it (on my style, of course)

33
Pixel Art / Re: That Tank Monster Again (Critique, Feedback)
« on: December 31, 2017, 05:36:58 pm »


Like so?

34
Pixel Art / That Tank Monster Again (Critique, Feedback)
« on: December 30, 2017, 08:29:06 pm »


Is the monster of before, i'm resuming my run n gun game (which I put on hold during because of college) and made an animation on how the "sprout" on his back

During upload I noticed like 98413023419082314 pixels off and quirks that I'm planning to repair later, at the moment is the movement and aesthetic of the animation what i want feedback on (point out the errors if you want anyway in case I missed something)

In like one month I want to post a gameplay of stage one for further feedback (I hope ._.) Hope you like it :)

35
Pixel Art / Heraldry [Feedback and Recommendations]
« on: December 24, 2017, 07:08:53 pm »


Is for some game I wanted to make, the crests for some national teams, wanted to know what you guys think of this, thanks a lot :)

36
Pixel Art / Re: Help with Hair Movement and shading
« on: December 22, 2017, 07:12:48 pm »


I think i'm happy with this one, REALLY THANK YOU GUYS :D
I know is far from perfect but I canīt stick to just one animation, I have to move on with the rest, if the mistakes are too obvious or ruins the piece entirely and I should REALLY change it, please make me know (I donīt want to embarrass myself :( )

37
Pixel Art / Re: Help with Hair Movement and shading
« on: December 21, 2017, 05:51:36 pm »


Edited Bangs so it sticks more to the hair and it is now more clear that the hair follows the direction of the head

Still, i think it looks awful and i donīt know why :'(

38
Pixel Art / Re: Help with... Proportions I guess? (Critique/Feedback)
« on: December 17, 2017, 05:23:36 am »
Honestly this isn't a style that works without mouths on, they look kinda gremliny. Add mouths, try to make that work with the style.
you can do a lot for personality with that, play around with options.

Whaddabou this?



"Concept Art" Sprites to test... ummm... personality? well... it was my idea all the time that the characters had mouthes but only that shows when necessary, anyway I added it and loks better, I will make more "concepts" on the other characters

39
Pixel Art / Help with Hair Movement and shading
« on: December 17, 2017, 12:23:26 am »


Well... that is, to tell me what's wrong with the hair ._. thanks for the help :D

40
Pixel Art / Re: beat em' up character ANIMATED (Critique and feedback here)
« on: December 12, 2017, 06:19:38 am »


Ok here it is this time for real :P

WIP of the hair, I want to know if movement is alright before detailing :)


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