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Messages - ortodoxx
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21
Pixel Art / Iso Character assignment
« on: July 02, 2008, 07:38:21 pm »
Well i got an assignment where i had to do a character from a concept with the restrictions:

16 color template
Max 70 pixels high and follows a 3x1 Isometric grid.

And here is the outcome.




the eyebrows was my biggest issue here.


C&C welcome.

22
Pixel Art / Re: [4fun!] for womanliness' sake! grr!
« on: June 29, 2008, 10:41:10 pm »
nicely done with the colors. she really stands out, but it seems that you have put all your energy on the upper body and just skimmed through the lower part.



1. One is described as what i see as her splinemovment in that pose. i get the feeling that shes kinda pouting her ass out.
2. But if we look at number two, her lower part of the torso and her leg makes for almost a completley straight line making the one pose impossible.
3. And as for number three you can put that box ontop of the thigh (spelling?) and it fits making them too thin.

Im sorry if i sound too harsh, i really think this will be a great pice if the anatomy is corrected.

23
Pixel Art / Re: [WIP] Iso Bridge
« on: June 29, 2008, 10:02:46 pm »
My finished Iso Dungeon Entrence.




C&C welcome

24
Pixel Art / Re: Zombie Butler
« on: June 28, 2008, 07:09:49 pm »
Quick edit to show how he could pop although his arms melt in with the background



25
2D & 3D / Re: Official OT-Creativity Thread 2
« on: June 26, 2008, 09:53:51 pm »
My homemade undercoats :)






26
Pixel Art / Re: Ninja-robo-guy
« on: June 26, 2008, 07:34:07 pm »
Woooh! Let's make Pixelbabies OAAN.

First get rid of the white background. it eats all the colors.
Second, everything has shape except the pants. use some shading to make them pop.
Third, call me when you are ready!  :lol:

27
Pixel Art / Re: [WIP] Iso Bridge
« on: June 26, 2008, 12:01:20 pm »
Small Update.





P.S rendering ropes is NO FUN!

28
Pixel Art / Re: [WIP] Iso Bridge
« on: June 25, 2008, 12:01:06 am »
Thank You Kamirose that helped with the jaggies.

Yes there are two lightsources as you mentioned, however on second thought thinking game related it will probably be standing outdoors with only the sun as a lightsource, so i will remove the lighter of the two shadows.


29
Pixel Art / Re: [WIP] Iso Bridge
« on: June 24, 2008, 10:07:36 pm »
Thanx Atnas that made my day  :lol:

The shading is intended that way. They use it in buckets of gallons in the game.

I have JAGGIES! :( now that i try to repixel it i get jaggiebabies or i totaly lose shape. Anyone got any tips and trixs or a huge nerf-bat to my head ?

30
Pixel Art / [WIP] Iso Bridge
« on: June 24, 2008, 08:34:57 pm »
My second atempt.

There is a company called Playdo that does a game called Spineworld where i want to have my internship, thier game is fully isometrical so i need to work up a portfolio with things that somewhat resembles thier style.

First up is a Bridge

I will soon add a railing to the top wich means ill prollyhave to redo alot of stuff. but im doing this to get a feeling for the shading etc.




So, this is my finished product.




C&C Welcome  ;D

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