Well, my gist was that it isn't legitimate to attack pixel art, or even other forms of art, even though they may be mathematically limited, and hence theoretically have limited possibilities towards creativity. Art, to me, is, in essence, creativity that has results that are not utilitarian. A spite in a game is art, because you could substitute them with colored rectangles, and the game generally speaking be just as playable, as several Atari 2600 games prove. Video games are also, generally, art, because they are non utilitarian. A bridge or a car is not art, because they are generally built to be useful. That's my definition of art, which may not be universal, but that's how I see it. ^_^
Yes, I'm a coder, and I'm glad you enjoyed my math. But, I don't think that all art boils down to math. However, certain arts, are based on maths. For example, most note-based, melodic music, is certainly based on maths. Most scales of notes were originally based on certain simple proportions between frequencies. Most melodies an rhythms are based on the progression of certain simple numerical series. Actually, that's why it's possible to generate music with a computer that sounds good. You could try this computer program to convince yourself:
http://www.reglos.de/musinum/