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Messages - mozzy
Pages: 1 ... 12 13 [14] 15

131
Pixel Art / Re: Atilus
« on: October 05, 2008, 03:29:25 am »

How about this?
I took off a few angles on the middle part.
Now it looks like the top is too thin and the base is too wide..
crits pls (:

132
Pixel Art / Re: Boss for a MM fangame I'm heading.
« on: October 05, 2008, 01:31:09 am »
I really wish you would change this into an original game because fan games are just so blehh..
I feel like all the originality you have going here would go to waste.

133
Pixel Art / Re: Atilus
« on: October 05, 2008, 01:11:28 am »

An entrance gate to the mega city of the game. Obviously has some Greek/Roman influences, but I didn't want to make it totally one or the other, I want to have at least some originality.
Eye burning colors because I honestly have no idea whatsoever as to how to color this thing l:
And the direction the pillars are facing are probably off too.
I desperately need to learn how to hueshift.
halp me please D:

134
Pixel Art / Re: Atilus
« on: September 29, 2008, 01:09:49 am »

I'm trying to keep this looking flat like ancient Greek/Roman paintings/mosaics/etc so no real shading, mostly AA.

135
Pixel Art / Re: Atilus
« on: September 29, 2008, 12:28:31 am »
No crits :x
Well I think I'm done though.
Any comments at all will be really appreciated.

136
Pixel Art / Odeka: Mockup
« on: September 28, 2008, 04:16:36 pm »

Run animation. I've been messing with this for a while, not stopping 'til its perfect.
Crits please (:
He's running with a weapon in his left hand, which will be added in game through programming since there will be multiple weapons.

137
Pixel Art / Re: Blandblandbland
« on: September 27, 2008, 11:00:21 pm »
I don't know, that seems a little too dark compared to the very bright grass.

138
Pixel Art / Re: Blandblandbland
« on: September 27, 2008, 09:20:25 pm »

Changed all the colors, upped the contrast, removed a shade from the dirt and tried to make the rock not look as soft.
Still looks crappy :/

139
Pixel Art / Re: Blandblandbland
« on: September 27, 2008, 08:08:21 pm »
For Momotaro, I'm waiting for Stencyl to be released so I can finish the demo, most of the sprite work is already done I just don't show it as much as I used to.
I'm holding The Notebook off for this game.
I'll try fixing these up.

Also hi .. Pik?

140
Pixel Art / Blandblandbland
« on: September 27, 2008, 02:38:18 pm »
I'm working on a game, I'm almost done with the tile set, but the colors seem so bland to me. I'm especially horrible at picking palettes.
I shouldn't be showing the game to people, so I can only post a few tiles. Comments and such will be highly appreciated.

Ignore the white inside the chains, I accidentally made the BG a different shade of white when I was moving it around.

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