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Messages - awh13
Pages: 1 [2]

11
Pixel Art / Re: [C+C] The lonely Knight
« on: July 13, 2017, 04:27:53 am »
I see what you guys mean :D Originally it was a knight kneeling, has both hands on the sword, and the thing on the back is the cape, but I guess it was easier to recognize for me since I got used to look at it :P Working on the fix and trying to animate it. Thank you for the feedback !

12
Pixel Art / [C+C] The lonely Knight
« on: July 11, 2017, 05:31:41 am »
I'm trying out different scenarios in pixel art, and ended up with this today.

I still feel like something's missing in this sprite, please help me finish it :)

Here's some edit.


13
Pixel Art / [CC]Rocket Knight with weird clouds
« on: July 10, 2017, 02:12:17 am »
I've never done clouds before, so they look weird as hell in the sprite. Please help me to improve it. Thank you!

14
Pixel Art / Re: Help with sprite & animation
« on: July 06, 2017, 07:59:12 pm »
For a smoother sprite, you can just soften the outlines to 1 pixels, avoid corners, then use anti-aliasing. Also change the fire colors as the guy above said.

15
Pixel Art / Re: Help with sprite & animation
« on: July 06, 2017, 01:05:09 am »
There's lots of jagged lines and unnecessary corners, especially on the outlines, fix that and you'll get an instant better sprite. Also the fire on the staying still frames are kinda weird and doesn't look like fire, I think you only need fire on his hair + hands for the still frame. Try focusing on the sprite first and upload it here so we can help you further :D

16
Pixel Art / Re: Miner bear
« on: July 02, 2017, 10:56:47 pm »
I think you need more contrast between your colours, since it's pretty hard to tell the shading unless we zoom in, and the helmet has lots of unnecessary shades. Also try playing around the Hue to achieve better colours :D I would suggest you looking for some Hue shifting tutorial.

17
Pixel Art / [C+C]Doombringer
« on: July 02, 2017, 07:29:26 am »
It's Doom from Dota 2! Now I don't use to drawing medium sprite like this, so maybe the shading isn't very on point, and that's why I really need feedback. Thank you!

18
Pixel Art / Re: Knight Artorias
« on: June 14, 2017, 05:54:00 pm »
The bottom right image in your OP is your design right?
It is definitely much better than the top left (dark colors). I agree that you need enough contrast for the character "to read" well in small size. Good work !

Yeah that was my design, thank you :D

19
Pixel Art / Re: Knight Artorias
« on: June 14, 2017, 12:25:56 am »
Thank you for the feedback! I've got told that my colour isn't very different in term of contrast and brightness, and that's my biggest issue right now. I've also decided to reshape the sprite to a slightly bigger one so it's easier to read. That's a very nice edit you've done there.

20
Pixel Art / Knight Artorias
« on: June 11, 2017, 06:07:21 am »
I've been into pixel drawing for a few months and this is my latest work. This is our Wolf Knight from Git Gud.



Edit: My updated version (not sure how to color the shield tho):

Please share your opinions and feedbacks, I'll be really appreciated.


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