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Messages - wah_wah_69
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Pixel Art / Re: Royal puppet guy.
« on: June 16, 2009, 10:30:07 pm »
You can reduce the number of colours of your palette to 16, and I bet you could pull a reduction to 8 as there're a lot of similar colours.

Here's the output from the gimp after doing a reduction from 16 to 8 colours:

Pixel Art / Re: [WIP] dog monster!
« on: September 20, 2008, 06:39:05 pm »
Now he looks Evil:

The gif has 11 colours while your had 8, I had to add 2 tones of red for the blinking eyes effect.

While looking at the palette I noticed you have 2 similar values #48283F and #442C3B one of then is only used for a stroke of the head as is shown in the image:

So my advice is leave room for extra colours for any effect you want to add later, but I suppose this is still wip and you already have thought about it.

Pixel Art / Re: Problem with platformer ladders
« on: September 13, 2008, 11:28:30 pm »
This looks readable when zoomed but so so at 100% size.

Pixel Art / Re: metroid 64
« on: August 09, 2008, 07:38:03 pm »

Pixel Art / Re: metroid 64
« on: July 23, 2008, 09:41:20 pm »
This is AWESOME!
Could a real c64 be able to move this?

I've been looking for some metroid sid files but I haven't found any, I found this post though:

Pixel Art / Re: Isometric AI-project [Wip]
« on: July 18, 2008, 10:54:15 pm »
Looks quite nice.

But if the fish is trying to jump, instead of looking stiff in the ground it should move it's tail.

Pixel Art / Re: Return of the NINJA!
« on: July 18, 2008, 10:48:53 pm »

Wow, you can see her kidneys!

Will this game have violence and gore?

Pixel Art / Re: nuts 22!
« on: July 05, 2008, 09:19:31 am »
wait. . . 235 colors?  what the heck is that?  and it's still .png?  what kind of image compression is THAT!?

I case you didn't mean it as sarcasm, the png standard defines indexed modes with a palette of 256 colours or less,yes, it doesn't make much sense to not use a palette with the size of a power of two, but it's still a png compliant image.

Quote from: W3C
4.3.3 Indexing

If the number of distinct pixel values is 256 or less, and the RGB sample depths are not greater than 8, and the alpha channel is absent or exactly 8 bits deep or every pixel is either fully transparent or fully opaque, then an alternative representation called indexed-colour may be more efficient for encoding. Each pixel is replaced by an index into a palette. The palette is a list of entries each containing three 8-bit samples (red, green, blue). If an alpha channel is present, there is also a parallel table of 8-bit alpha samples.

Pixel Art / Re: Zombie Butler
« on: July 02, 2008, 04:40:33 pm »
@ortodoxx  I get your point it would definitely would look more defined but I was trying to avoid outlines.

@missingno : Your edit looks quite interesting but it looks more like a troll than a zombie,In my zombie the things popping out his mouth are big irregular teeh.

Pixel Art / Re: Zombie Butler
« on: June 28, 2008, 06:03:09 pm »
I think it still doesn't look right, any ideas?

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