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Messages - Peach
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41
Pixel Art / Re: Portraits, and eventually other sprites
« on: March 20, 2009, 07:05:13 pm »
Hello Charlieton,
I've nothing to say 'bout the avatar you made, maybe I'd add some more lighting to the hair, but nothing more. IMHO.

Anyway, 'bout the shmup, maybe a good thing is to know how is its view: horizontal scroller, isometric and such things.

looking forward to see new pics ;)

42
Pixel Art / Re: employee of the month
« on: March 20, 2009, 10:35:40 am »
Hey! really interesting piece. but you aren't making the most of your colors and the banding is really hurting it! could be much more crisp :>

I messed with the colors a bit to point you in the right direction. try shifting the hue, it really adds a believable shadow to things, and makes it less dull and monochrome. Also I scribbled away at some places on the side where the excessive dithering was bothering me... so much dither @_@ much more than I would use, it looks noisy if you use it EVERYWHERE. I'd suggest picking where the harsh shadows are and removing the dither.
thank you very much for the comment.
I'm working on this piece on the very spare time and sometimes I forget what I'm aiming at.
Anyway I tried to follow your suggestions: tried to correct the colors (atm I'm browsing with an uncalibrated monitor), removed the excessive dithering, added some more colors to make things softer and rearranged some things here and there.
now I don't know if there's something I missed that need to be corrected, but if someone have suggestions they're welcome :)


edit: I've arranged a wip animation:

43
Pixel Art / Re: employee of the month
« on: March 15, 2009, 04:34:18 pm »
I see a lot of banding to clear up. Some of it induced by the AA, some of it just because of the outlines hugging a darker shade. Also seen on the roof to wall molding on the left slanted side.
Thanks for the comment,
I tried to clear the banding and smooth a little bit the whole.

Still there're some things that need some corrections: mustaches, hands outlines, computer screen (freecell should be perfect), pictures on the wall, the keyboard and maybe the panels in the distance...
am I missing something? any c+c?

44
Pixel Art / Re: employee of the month
« on: March 14, 2009, 12:41:56 am »
thanks for the comments...
I've got a small update.

I didn't have much time to work on it, and I didn't touch the character, but I admit there's actually a problem with its left arm.
Anyway right now I've just tried to reach the right depth of the image. And I've tried to sketch an envious collegue.

Have some doubts on how to make the carpet (color is maybe wrong, it's the same used to outline the shirt)

45
Pixel Art / employee of the month
« on: March 10, 2009, 03:57:58 pm »
lo all!
finally I found some time again to do some funny pixxeling :P

The employee of the month is an old sketch I made but never reached a final stage. Now I'm working on it and right now I'm quite satisfied of the actual result, but felt a bit undecided on the background (great gap I have to fill in my personal experience)

anyway, this is the piece

it's representing a mustached grasshopper after being elected as employee of the month.. I mean: if I can prove that insects are better than humans this would be the result :)

there're are a few things I already have in mind to touch: hand's color and add a pocket to the shirt with some pens in it (a must imo).
but before that, get the right feeling for the background (light casting and the rest)
any c&c?

46
Pixel Art / Re: nuts 22!
« on: July 05, 2008, 08:30:58 pm »
I agree with johnnyspade: you can lower down the palette to 16 colors if you want.
The problem with gradients has already been pointed out, that's what I will remove first to lower down the palette.

47
Pixel Art / Re: Water-mill [WIP]
« on: July 05, 2008, 08:26:30 pm »
hi zi.
I truly love your pieces, and in this animation the only thing I noticed, is that -imho- the water should go up on the wheel. that's the only thing :)

cya

48
thanks Pixelfish for the hint. This is one of the great faults I've stepped in since I'm pixeling my own pencil-drawings

there's a SMALL update:

here's the small progress


Now I'm thinking about light sources and shadows.

49
Hi all,
After listening to "She came through the bathroom window" I did this simple sketch


I don't know if the resolution I chose is right, even if I know that depends on how much detail I want to show.
Secondly there's another problem: I thought that using vivid colors is good for this image, at least for the characters, and leaving a greysh background will knock them out.

The main problem that made me stop in pixeling it was that I see good way to blend the colors all together:

so I tried to move to monochrome but still I can't go anywhere even in this direction


I'm a little bit frustrated, but still I can't find the right approach to color it right.
First of all: should I work on full colors areas and then shape the characters, or should I start from one and then move on?
This is my big problem with it. I know there's no correct way, but at least there should be a way to approach these complex (imho) images.

any help will be greatly appreciated  :D

50
Pixel Art / Re: Haven't posted in a long time.
« on: July 01, 2008, 09:30:38 am »
hi!

the shade seems correct to me. the only thing I'm thinking about is color: the carrot has the same color the body, hence is not that visible. apart from that the mouth is too much marked imho.

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