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Messages - brod
Pages: 1 ... 4 5 [6] 7 8 9

51
Pixel Art / Re: Face Attempt
« on: February 14, 2009, 01:17:29 am »
Err, just like to make a point that I did use shapes to create the outline. I just kinda.. erased them x_x
Gotta add the details somewhere.

Also, I don't want to create a cartoon/manga/anime styled face, I want to try a realistic drawing using these colors. So um, yeah. Failing so far, so I posted here.
I'll keep trying to find a face I can use to help me
And finally, I'm not sure I understand what's wrong with the outline.

52
Pixel Art / Re: Face Attempt
« on: February 13, 2009, 09:10:15 pm »
Alrighty then, I decided to just scrap the old design and start anew.

Here's a new sketch..



I used this image as a reference. Also, many thanks tocky, lots of great tips.

And Jim, I changed it to purple b/c the red was too similar to the skin, so I thought this would work better.

53
Pixel Art / Re: Face Attempt
« on: February 13, 2009, 11:52:01 am »
How is this relevant to the forum? There isn't anything pixelart about it as far as i can see. ???
Err.. I made it in paint with a 4px brush size. So if I'm not mistaken that counts as pixel art. o.o


Is the only portrait I know about from Zeid?
Also do you intend to use a brush of that size all the time and are you going to cell shade it?
I think this should be allot smaller personaly brod.

Edit:

You seem to be shell shading at the mome. maybe something on the lines of this? also add another light tone other than white so that you can get more from this.
I'm not sure if your intentions are animé, but I dont' like the nose.

I also think that you would do with some good references. The huge ear is....huge  :lol: And not very nice, I'm not even sure why you even use that huge outline, but hey I'm not one to moan.

Cya dude
Hope you get something from this minor edit
Oh, well I used the big outline b/c it helps me make the structure, I'll probably change the size, idk. I kinda actually like it this size, I'll make all the features inside the line have a small width instead. Can't do much yet, on my ipod -_-
 
Thanks for shading tip, and yeah, read above for info on mutant ear :P

Anyway, update. I tried to add some more features, would like some crits.

54
Pixel Art / Re: Face Attempt
« on: February 13, 2009, 01:51:20 am »
Thanks for post.
Yeah, I probably should have changed the ear.. I forgot to mention this started as a sketch for a monster, oh well. I'll make sure to fix the ear tomorrow.

55
Pixel Art / Face Attempt
« on: February 13, 2009, 01:37:48 am »
Heya guys, been a long time since I've been here.. and this is the best place I know of to get great crits, so I've returned. (not that you care  :crazy:)

Anyways, I'm trying my best to create a portrait, I'm not sure if I'll ever use it.. but I really just want to try it out for the hell of it. (it's kinda fun actually  :y:)

Anyways, here he/she is.


I'm having trouble with shading.. and the whole structure seems wrong to me. So, yeah. Crits please.

As a note, I got my inspiration from zeid's pixel face.. though I'm having some trouble finding the link to it.. sorry.

56
Pixel Art / Re: [WIP] Dragon on a tree on a rock
« on: August 30, 2008, 09:37:34 pm »
I think the problem is is that the roots seem to be resting on the rocks, if it was holding it together, it'd be nested in it a bit more.

Maybe you can try making cracks around the edges of the roots, or at least make it so that the rocks are indented by them.

On second though, I agree about the colors.

Instead of just changing lum/sat, you should try changing hue too.

For green, you can go from a yellowish-green for brightest, and blueish-green for darkest.

57
Pixel Art / Re: [WIP] Frozyn Character [New]
« on: August 24, 2008, 02:55:30 pm »
I'm not much of an anatomy expert, but I am familiar with the basics. here's a quick animation I made showing the difference between yours and mine.



Hope this helps a bit

58
Pixel Art / Animation Attempts
« on: August 23, 2008, 07:26:19 pm »
Hello, today I found new inspiration to being programming a new, platform sword fighting game. So I made these few animations, which I've already programmed in. I just wanted to get some opinions from veteran pixel artists on what I can improve on.

I am using blobbing to animate. The character will not look like this forever, it just helps me animate.

Moving - Character walks


Combo 1 - Character pulls out weapon and strikes


Combo 2 - Character spins and strikes from side


Combo 3 - Character leaps and attacks enemies in-air


That's currently all the animations I have finished.

If you'd like to see these attacks in-game, you can download the early beta here.

Thanks for reading!

59
Pixel Art / Re: Crocodingus in Cube Island
« on: June 12, 2008, 10:38:13 pm »
Yeah, it's pretty ambiguous. I thought those little dashes at the bottom were mouths.

60
Pixel Art / Re: A tileset..
« on: June 11, 2008, 01:35:40 pm »
Yep, have been working that. I'll post an image of some of my newest ideas when I get back >_<

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