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Messages - Tycho Magnetic Anomaly
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41
Ahoy..

Was curious to know if anyone had ever seen the official music video for Flairs - Truckers Delight, and what they thought of it.

I realize the subject content is.. um, extreme might be good word,, hehe, but I was curious to know what people thought of the pixel art, the animation, and generally how it is put together. I  think it is  absolutely amazing and one of the best applications of pixel art I have seen in a film context, most defiantly in a music video context.

If your over 18 and not too sensitive and have not seen this before, do your self a favor and check it out.

42
Pixel Art / Re: background to simple?
« on: June 01, 2017, 07:15:24 am »
The difference between the background on your first post and your last iteration shows a marked improvement, but you know, as you have improved the background I feel another issue has arisen in that the detailing and in the background no longer matches the detailing on your character. I know this post was related to your background, but since you seem to have nailed it pretty well, I thought to just make the definitions on your character a bit stronger.

Just some highlighting here and there, such as the cloth, embossing the dragon crest into the shield, giving the thing between his legs a different color to help the contrast between the other cloth. I have stuck to the colors you used asides from the sword, and edging of the shield where I had to introduce more shades of grey to try get that metal look.
The light blue highlighting on the cloth could be improved my using a new color, or more.




The clouds you had on your firsts post, I sort of liked them, perhaps you could try to bring them back over the sky you have, but not so many clouds?.. worth a try.

Well anyway just a few ideas you might consider to make the character sit better on your by now pretty  darn sweet background...  keep it up :)

43
Pixel Art / Re: [WIP} Alien Environment
« on: May 31, 2017, 10:53:31 am »
Hi, I must say I really really love the alien world feel you have captured here, the colors are spot on for your theme choice, great atmosphere. Well done.

I also love the additions from Schwee.

I would agree with MysteryMeat in that your middle ground is too flat/void of detail. I fiddled with it a tiny bit but I really strongly think if you allow yourself a few more colors you could really go wild with this.

I stuck to your colors, so getting the depth of middle ground was tricky and perhaps might not look right, with even 2 or 3 new colors introduced you could really improve things,  or even more colors! I love color! heh

Just another thing I notice, which I see people often do, is, generally speaking, (not always) terrain/features on landscapes going far into the distance tend to get lighter not darker. Intuitively you might think the other way around though. Mostly dude to atmosphere, slight haze.



Don't give up on this yet I would say... Keep up the good work.

44
Pixel Art / Re: Sumo Wrestler Arms and Feet Help
« on: May 29, 2017, 06:43:05 am »
so true MysteryMeat , all types of weight categories, much the same as western boxing I guess. I feel I came over a bit disrespectful of this martial art, I could have at least looked up the  word for the loincloth thing "Mawashi" which too my surprise is technically a loincloth lol. I don't know much about this sport, I just assumed they body train toward brute mass and leg muscle rather then upper-body toning and arm strength.

During this mornings coffee session I spend another few mins with this, just a little more shading, head feature you sometimes see them wear (ceremonially), I also added another line on his shoulders to sink his head down more, however perhaps you could drop his head even more to make it look like he is in that typical sumo stance.
The feet are still a bit messed up. I am also learning pixel art so this was good practice for me too , thankyou.



My intention was to re-introduce your outlining, but I thought it looked better without, mess about with it yourself see what works best.. best of luck with it and future works.

45
for sure, keep up the practice though

46
Pixel Art / Re: Sumo Wrestler Arms and Feet Help
« on: May 28, 2017, 09:23:05 pm »
Hi, this isn't too bad at all dude.

I think though for a sumo wrestler your guy looks a bit too muscular, whereas sumo's tend to appear more flabby/fat. I think your guy looks more like a big strong guy rather then a sumo, so adding in some details such as the stump of hair (no idea what its called) at the top of his head, perhaps  making the loincloth (or whatever it's called.. oh boy have I offended this martial art yet?, my bad) to make it look more like the ceremonial ones they wear. .. regarding his pose I think the pose could also be more iconic to a sumo were his hands are leaning on his lap, in a similar way to a Maori dance, kinda sorta, not.



Anyway I did not get much time to mess with this, so its quite unfinished with shading in particular ,perhaps you or someone can continue with it. I was mainly trying to demonstrate the pose... I also think a combination of out stretched arm and the tucked in one looks good and you could imagine it being animated like that.

Well done with it, the piece itself in my non-expert or professional opinion is certainly beyond total beginner, I would say above average. If you are asking what your personal level is at, well I guess that would come down to consistency with many works so I cannot comment other then to say you certainly have potential by the looks of this piece.

47
Seeing this 0 reply post left on the front page of this forum section for so long was bugging me :D

But what also bugged me was I tried to fix this up a few days ago and sort of failed. I had another bash at it today and it looks a little better then my previous attempt, so I thought to post to see if this might give you suggestions/ideas on how to re-work your sprite.

I think my main issue was the tiny resolution, it was really quite tricky getting this looking like the source material and I commend you for your efforts, It was much more of a challenge then I first thought.

Ok so I made a little sequence picture for you so you can see the iterations I went through, I started with your original, then started fresh with the detailing and shading, but trying to maintain your rough shape. The rest I hope is easy enough to follow in the picture.



I struggled to get the turtle neck looking right, struggled with the face, in particular the eyes, struggled with the feet.. the result is a much leaner sprite that might be perhaps easier to animate, there is also a tiny bit more space on the face you could could get try get alternate emotions with the mouth area, I think I lose a bit of that "anime" look, but perhaps it might be a bit closer to the source material, I dunno.., my face is still really messed up. anyway, 

I am sure someone with the sort of talent I see around here could improve this a lot more though.

keep trying/experimenting, practice, practice, practice


48
Pixel Art / Re: Snail (C + C)
« on: May 28, 2017, 09:47:58 am »
Nice art, and the animation is a good effort, I have not had much experience myself with animation, in particular pixel art. The others have great suggestions, but I might also suggest rather then having the head go side to side, have it go up and down, as if the snail is using the weight of its head to help it push itself along.  I know this is meant to be in a cartoonish style, but I think perhaps some of the problem why it looks odd is that snails would not push themselves along this way in reality. (like a head "scooping" motion", rather then "dipping"), but without exaggerating the animation, have it subtle.
Anyway good work so far , keep it up :)

49
General Discussion / Re: Spriter Editor Time Scale Question
« on: May 28, 2017, 06:21:44 am »
getting used to it :)

50
Pixel Art / Re: My first pixel art
« on: May 28, 2017, 06:17:46 am »
wow, its fantastic and for your first attempt, it is a very good start.

In my opinion there is not much that I can see here that needs improving asides from a few stronger highlights in certain places, and I thought over all your image was a bit dark, so I brightened it with a smidgen of color balance.

I am not experienced with dithering myself so this seems like a fine attempt at that discipline also.

The highlights I added were randomly chosen levels of shades so if you where on a restricted pallet I have probably exceeded that now. I am not used to restricted pallets.
Anyway I think you have enough colors in your original image to do something similar to what I did with the highlights, I just got a bit lazy trying to find the ideal shades that already existed.



Oh I thought if you are up for a challenge, and to have a nice compositional feature, .. put a shot glass beside the bottle, (half full) and make it sit so its covering a bit of the bottle.  ;)


keep it up

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