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Messages - Eyawiin
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Pixel Art / Re: [C+C] First pixel art post
« on: May 04, 2017, 06:53:04 pm »
First thing I notice is that the ground is very repetetive and it looks like there was only one tile used over and over again.
Other than that I also think that the outlines of the leaves in the darker sections are a bit too dark which males it look a bit weird compared to the stump.

But really good work overall and i hope i could help :)

Pixel Art / Re: [C+C] Top Down Tree
« on: March 10, 2017, 01:27:07 pm »
I didnt know what to do with the tree because i'm not sure what to do with the bright part as it doesnt look very central to me.

I made a new one with a completely different approach

I dont really like the outcome but I thought id share it anyways.

Pixel Art / Re: [C+C] Top Down Tree
« on: March 09, 2017, 05:31:45 pm »
I tried to texture the tree more so it looks more like there are actually leaves on it.

Pixel Art / Re: [C+C] Top Down Tree
« on: March 08, 2017, 07:09:11 pm »
I made some grass tiles now so I can see how the tree will look on the ground.
I created 4 grass tiles, each one is 16x16 pixels.

I made a new document with each of the tiles in the background and the tree in the middle.

The different grass tiles are in each corner and the tree was modified so that it is 32x32 pixels big and ground shadow
were also added.


Pixel Art / Re: [C+C] Top Down Tree
« on: March 08, 2017, 11:53:33 am »
now i made the right side of the tree recieve mor of an shadow to break the symmetry based on danmanr98s suggestion.
I also altered the shape of the tree on the left side a tiny bit, again to break the symmetry.
And lastly I redid some of the light leaves at the top of the tree so that they are not the same at both sides.

I'm not sure how I could improve the look of the roots though!

Thanks for your help!

Pixel Art / [C+C] Top Down Tree
« on: March 07, 2017, 08:28:33 pm »

I tried to make a Tree and now I'm curious if there is anything I could improve about it.
I used the trees from The Legend of Zelda : The Minish Cap as a reference for this:

Pixel Art / Re: Knight Animation [C+C]
« on: February 27, 2017, 07:22:10 pm »
Okay I tried to make the knees bend:

Pixel Art / Re: Knight Animation [C+C]
« on: February 27, 2017, 06:21:00 pm »
Ok I now I tried to replicate the foot rolling, not quite sure if its good like this though

Pixel Art / Re: Knight Animation [C+C]
« on: February 27, 2017, 05:36:45 pm »
I looked at your edit and saw that you increased the number of frames from 4 to 6.
While that is no problem at all I'm still curious how I know when to use how many frames.

But now to my modifications.
I tried to make him swing back and forth more natural like you said, I also tried to shift his feet a bit while moving forward and backwards.

I also gave the sword a little bit of rotation to make it look more dynamic and not static.

Pixel Art / Re: Knight Animation [C+C]
« on: February 26, 2017, 11:29:13 am »
Ok, I'm using Photoshop

Here is the file

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