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Pixel Art / Re: [C+C] Alien walking animation (tips for shading and arm movement)
« on: January 09, 2017, 11:32:51 am »
What is wrong about a mirrored animation? I feel like this is a well executed work. It feels smooth and lively (in a "game sprite" way).
There is something about the back arm that bothers me: It expands in a strange way when it swangs forward.
Similar goes for the feet. Why do they grow and shrink while moving?
Now to the shading:
The shading of the front and the back view gives your alien a "perfectly" round head. What it hasn't.
And there is something else: Your alien doens't have a neck in the side view.
The darker colours of the shirt look off. It's like the alien has some pit-stains. Try to use only one colour to shade the shirt and the trousers. It's okay for a sprite of this size.
There is something about the back arm that bothers me: It expands in a strange way when it swangs forward.
Similar goes for the feet. Why do they grow and shrink while moving?
Now to the shading:
The shading of the front and the back view gives your alien a "perfectly" round head. What it hasn't.
And there is something else: Your alien doens't have a neck in the side view.
The darker colours of the shirt look off. It's like the alien has some pit-stains. Try to use only one colour to shade the shirt and the trousers. It's okay for a sprite of this size.