Well still working on this, and still as frustrated as ever. That's a normal thing with walk/run cycles, right?
Well, I think I have better idea of what it should look like, thanks to Draco's post. But, my walk is still very bad. I actually think I have the legs going well, its the arms that throw it off. Also, made 2 different cycles; one with/without the idle pose thrown in, (Which throws the cycle off, I think), and then made just the legs of each as well.
With Idle Pose
Without Idle Pose
So yeah, as you can see, I think the second set is better, with the legs by themselves being the best. So apparently I need help on the arms. I also probably need to make two more frames, but not sure what to do with that either. Crits? Help? Edits
? I'm sorry if I seem like I'm not improving. I really am trying to make this good, so yeah...I feel like a noob, but oh well. All help is appreciated. Oh, and that line isn't a shadow. It's the line for the 'ground'.
Sokota
@TrevoriuS: Yeah, this game is a platformer. I might try to do a falling animation or jump pose later today. Kinda sick of working on Clyde, to be honest.
Edit: Oh yeah, also I noticed that his forefront foot didn't hit the ground when I made the ground, so I'll have to work on that, but an edit or two might be helpful. Thanks!