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Messages - Tremulant
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281
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: April 19, 2006, 04:42:37 pm »
Ah, so we've been using the darker pallete for some time then?
Anyway, the old one is nicer, but a good 50% or more of it's been done in the darker tone. Am I the only one who finds it weird no one pick up on this before?

282
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: April 19, 2006, 02:47:49 pm »
Thanks guys. You make the troll feel pretty.

i dont see why people cant just copy-paste into paint, do their tile, and save.
Hehe, dunno if mine changed the pallete or not, but that's the method I used. I even referenced the pallete from the first post, so.. :P I dunno. You should've seen it when I saved as a gif.

283
Pixel Art / Re: First try... Just a head.
« on: April 18, 2006, 11:59:47 pm »
Wow, that's a lot of improvement.
I think you could up the contrast on the hair a bit, and probably reduce the colour count, but otherwise.. yeah.
Very nice :)

284
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: April 18, 2006, 09:44:12 pm »
So... I'm not really sure what the status is on the tiles that link up with mine, so if you have to change mine a bit tomake 'em fit, go to it.
Anyhoo, I hereby present you all with two extra gnomes and a sexy troll photo-shoot:


Also, I can't find exactly what your last post changed, Q.K., so here're my tiles, solo style (so you guys can fit 'em in properly if I haven't).

285
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: April 18, 2006, 07:39:28 pm »
Oh Kal slayer... now I have to change mine! :P
heh guess I'll grab 29, too, if it's not already been grabbed.
Yeah... maybe no 29.

286
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: April 18, 2006, 04:21:09 pm »
would I be able to reserve 12 and 23?

287
I had to colour Adam's bass girl:



..and thought I'd add some of my own:


This is a sweet thread. Everyone's stuff is looking sex.
Especial nod to faktabald for making such awesome use of the the default paint colours, as I've been wanting to give that a try myself for a while now...

288
Pixel Art / Re: 11 reasons why I'll probably never have a job
« on: April 14, 2006, 07:29:34 pm »
Quote
I love the little blue and green guys more than the zombies, they are so cute, really my kind of stuff.

Funny you should say that, Tinygiant. I forgot to mention that your stuff was the major inspiration for the style/colouring on the little guys. :-[...Better late than never?
Looking through your site made me want to do something cute and colourful, and these are what came out :D

Thanks to everyone for the crits. I am still working on these, I'm just kinda slow.

289
Pixel Art / Re: Demo portrait (WIP)
« on: April 12, 2006, 05:47:27 pm »
I might have dismissed you're point a little rashly there, Camus, so I feel I have to say that I agree with a lot of what you're saying. I also prefer the demoscene pieces that are higher on the whole 'computer aesthetic' thing (if you want to call it that.. dunno what the proper terminology is), and so also really dig works like the cyclone piece you presented.

From the technical side of things, though, Dhaos' pic totally blows my mind. Knowing that each pixel was hand placed, the fact that it looks so close to airbrushed only adds to my admiration of it. If this piece upped the CA a bit, though (maybe through palette unification, or color restriction, some hue shifting, whatever) it would truly be badass. Then again, that would require an INSANE amount of work ('cause you'd practically have to start over...) and it might just ruin that whole 'admiration of effort/patience' thing that's so impressing me right now.

290
Pixel Art / Re: Demo portrait (WIP)
« on: April 12, 2006, 02:51:55 am »
I have to disagree with you too, Camus. Would you say that something like  that red dragon piece by cougar is pointless? It would work just as well as an airbrushed, photoshop piece, too. I mean, if yes, that's cool, you're entitled to your opinion, but I think that the fact that, first, Dhaos seems to be having fun with it, second, it's, like you said technically impressive, and third, it's just a good piece of artwork, all make it far from a pointless excercise.

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