181
Pixel Art / Here goes a 16x16 character animation
« on: November 16, 2017, 04:33:02 am »
I am pretty green regarding animation, and also have been struggling with making larger 8 directional characters on 2.5d perspective for a while (sight), so I tried to go much simpler and make a 16x16 character to get something done quickly and possibly learn some fundamentals I am likely lacking. So here goes nothing:
Thank you all in advance for any input on it, The feet and arms are the most problematic I think, and sideways jumping is not even done, cant seem to get it on my head. rendering proper posture on these tight areas is quite difficult so I ditched form conservation went for a more elastic kind of character, hands grow when gesturing, etc.
Thank you all in advance for any input on it, The feet and arms are the most problematic I think, and sideways jumping is not even done, cant seem to get it on my head. rendering proper posture on these tight areas is quite difficult so I ditched form conservation went for a more elastic kind of character, hands grow when gesturing, etc.