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Messages - Tori
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21
Pixel Art / Re: [WIP] Resources Icons - Critiques are welcome
« on: August 06, 2016, 12:04:39 am »
Oh.. I like this dirt =D

It's from far more realistic.

Now I'm gonna make water, and some tools like shovel and hoe.

Thank you very much.

22
Pixel Art / Re: [WIP] Resources Icons - Critiques are welcome
« on: August 05, 2016, 03:35:54 pm »
So here is what I got:



For me it's really better without that noise.. Any other advice?

P.S.: I made a little change on the old log wood, just smoothed a line.

23
Pixel Art / Re: [WIP] Resources Icons - Critiques are welcome
« on: August 05, 2016, 02:02:27 pm »
Too much noise! Try to reduce color count and smooth things out some!

I'm following some image as reference and the dirt has a lot of noise.
It was not the image I use but it's very similar:

I wasn't thinking to make something flat, but I'm gonna try to reduce the color count and noise, and see what I get. Thank you.

24
Pixel Art / Re: [WIP] Resources Icons - Critiques are welcome
« on: August 05, 2016, 04:01:28 am »
I forgot to texture one of the pieces of stone:

Edit: Add resource: iron ore


25
Pixel Art / [WIP] Resources Icons - Critiques are welcome
« on: August 05, 2016, 02:00:30 am »
Hello everyone! I'm new here and I've been studying pixel art for a few weeks.

I'm thinking about begin a project of a survival game, and I'm starting by drawing the resources of the game.

Here is my first three resources:
dirt, stone, wood



(I'm not sure if its called "dirt" in english, because I'm not that fluent, but it's gonna be a resource to mix with water and make clay)

Do you guys have critiques to do that can help me improve these icons, or are them good?

26
Pixel Art / Re: sans.
« on: August 04, 2016, 05:19:50 am »
He's tilting pretty far back, how is he not falling down?

Michael Jackson's lean but backwards  lol ::)

just kidding, I hope it doesn't get me banned ><

27
Pixel Art / Re: Need some help with shading :/
« on: August 03, 2016, 08:41:21 pm »
I see no ghost here.. Try to draw its line art first, after you get a good drawing of a ghost, you start to think about shadowing.

28
Pixel Art / Re: Help with a female character
« on: August 03, 2016, 08:34:25 pm »


Quick edit:
I've darkened the color of the shadow on the skin to #ad6b4e and drew the left eye.
I've also softened the line that divides the legs, I think its better this way.

29
Pixel Art / Re: Help with a female character
« on: August 03, 2016, 08:08:29 pm »
Some ideas?


She seems cross-eyed to me.
I have the impression that that blue pixel is the color of her left eye (I know that it's the make up, right?), and it seems a little higher, making she looks cross-eyed, and one eye of each color.

30
Pixel Art / Re: 4 Frames or Should there be more?
« on: August 02, 2016, 02:14:28 pm »
I think you should show his arm that's in the back, even because you are drawing this character sprite not seeing fully by side, like it turns 90º when it walks to the right, it's something like 80º when it turns from down walk to right walk. Even on a 90º rotation it should show the arm that's in the back.

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