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Messages - Mathcong
Pages: 1 2 [3] 4 5 ... 7

21
Pixel Art / Re: Title Sceen WIP
« on: April 12, 2020, 11:46:58 am »
dang, someone already told me about shifting the colours to the ambient color before, guess i just completely forgot lol

here's an attempt, maybe i need to push it further:



some other rock ideas:





as for background animations, do you mean the clouds moving? or smaller things like birds flying up

edit: 3d-ish letters


22
Pixel Art / Title Sceen WIP
« on: April 11, 2020, 12:23:13 pm »
Hiya,

worked a bit on the opening screen for a game,

looking for any tips to improve clarity, design/composition

Added a grey layer to get more of a background/foreground feel



without grey layer:



was also thinking of doing a small animation like this:



thx for reading ;)

23
Pixel Art / Re: npc animations + portraits
« on: February 25, 2020, 10:24:13 pm »
Thanks for the reply!

you made some really good points here, the weird red pixels were my attempt at doing the red angry emoji they sometimes use in anime:

i guess that didnt really translate too well :p

redid the rest of the pixels based on your tips, some solid improvements:



24
Pixel Art / Re: [CC] fantasy RPG character
« on: February 24, 2020, 06:52:21 pm »
i think they person you commissioned for it was dario @neobrsk
https://twitter.com/neobrsk/status/837300316341161984

That being said, the edit looks nice,  i only feel like the sleeves have some extreme lighting on them.

Almost like he has 2 different coloured sleeves :)

25
Pixel Art / npc animations + portraits
« on: February 17, 2020, 07:04:37 pm »
Hi,

i made some npc's and portraits to go with them, maybe you ppl can see some mistakes i can't ;)








26
Pixel Art / Re: Need help with leg anatomy
« on: February 02, 2020, 10:14:42 pm »
the only real issue i'm having with the character is that hes leaning back too much,



in most normal/ idle positions the shoulders should kindof line up with the feet, so i would shift the upper body forward a pixel or two

27
Pixel Art / Re: house/shop
« on: January 20, 2020, 11:01:25 am »
Thanks for the detailed response Vinik,

Looking for those vertically alingned clusters is something i'll be doing more from now on.



fixed up alot of details, pretty happy with it for now :)

EDIT: the palette is ENDESGA 32 PALETTE on Lospec btw, if anyone was interested

28
Pixel Art / Re: house/shop
« on: January 18, 2020, 11:47:08 pm »
did some work on the watchtower and bridge:


29
Pixel Art / Re: house/shop
« on: January 16, 2020, 01:13:04 am »
Made some more houses, its a little village now :)



i feel like maybe i have some different styles of houses going on, should i change them to fit togheter more?

tried to limit the dark outlines as well, since there will be a character and npc's in front of them.

30
Pixel Art / Re: [NSFW] [Nudity] [CC] Vaporwave girl
« on: January 10, 2020, 05:35:00 pm »
you could give it more of a segmented look, i think thats how facehuggers generally look,
also found the rectangle background a bit distracting, made it darker:


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