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Messages - Curly
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181
Pixel Art / Re: Help! I don't find the right colors
« on: June 23, 2016, 09:09:28 pm »
Good job :y: Nice improvement on the metal hand too.
Her left arm still bothers me, and it looks longer than the other.
About the skin color I usually pick a light color between red and orange. Yours was very yellow (and desaturated too) in comparison.

182
Pixel Art / Re: I need help making a rpg character!
« on: June 23, 2016, 08:49:40 pm »
The horned one is imposing :y: The silver one's chest is too wide isn't it? The last pixel column should be arm better imo.
The skin looks from a dead body or something? Maybe that was the look you wanted. It's ok if it fits the game atmosphere.

183
Pixel Art / Re: Help! I don't find the right colors
« on: June 23, 2016, 05:36:48 pm »
The legs look a lot better than the original :y: Maybe a bit too shiny?
I noticed they were metallic, but failed at shading it properly ::)
I prefer the left arm pose in the old one, but with some improvements.
Also I don't know why made a human skull. It would look cool if you made it a bit larger so it covers the shoulder completely.

By the way, edits are meant to be an example or guide in order to help other people improve their own creation.
I personally don't mind if you try things on mine or whatever, but keep that in mind :lol:

184
Pixel Art / Re: Help! I don't find the right colors
« on: June 23, 2016, 04:10:36 pm »
Glad it was helpful :)

185
Pixel Art / Re: Help! I don't find the right colors
« on: June 23, 2016, 03:43:00 pm »
I really like the character design :y:
I think the highlights in the yellow cloth makes it look metallic and the hair could be more saturated.
This is how I would draw the girl (don't mind the weird arm pose and the missing limbs :) ) I also made some shapes softer.


Looking at it now I think the mid shadow in the hair could be a little too bright.

186
Pixel Art / Re: Me!
« on: June 23, 2016, 12:33:43 pm »
There are some colors that are used only for a couple of pixels, the shading is a bit weird, jaggy lines and pixels that look like placed randomly (nothing unusual for your first time).
Try avoiding those things, look at other people's work, read tutorials and keep making pixel art :) Every piece you make is usually better than the previous one.

187
Pixel Art / Re: [C+C][WIP] Platformer Mockup
« on: June 23, 2016, 12:04:06 pm »
Thanks SmashAdams. Yeah, I'm going to make a couple of tiles for the ground.
You've got a point BadMoodTaylor. I think I would just erase it, but it was just a quick "sketch". You can notice it's two hills copypasted a couple of times :P

188
Pixel Art / Re: undertale [sprites+scenes] remake
« on: June 23, 2016, 02:12:32 am »
I really like them <3
Only thing that looks weird to me is that Frisk's hair looks too round when (he/she?) is facing forward. I think it should fall like in the previous sprite.

189
Pixel Art / Re: Me!
« on: June 23, 2016, 02:01:01 am »
Then I think it would be a lot more helpful if you redid it with your current knowledge and asked for critique on that new one :/
But if you wanted to know what's wrong with this one I would say it's mainly the low contrast and using non pixelart friendly tools.

190
Pixel Art / Re: [C+C][WIP] Platformer Mockup
« on: June 23, 2016, 01:47:47 am »
I've been busy (and lazy) these days ::)

I think the city looks better now, right? (I still prefer the one from kullemberg haha)
Also I've tried a couple of things to separate the foreground from the city. Do you think I should keep working on those hills?
I will try different things anyways. Something like MysteryMeat's edit could be nice.

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