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Messages - Meruvian
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Pixel Art / Re: Green Nina Girl (struggling with legs)[C+C]
« on: April 25, 2016, 11:48:19 pm »
Be careful with the proportions. Your new sketch has legs and arms of different lengths xP

You can edit your first post to add [CLOSED] or [SOLVED] to the thread topic, if you want. However, I recommend keeping it open and posting your progress :D

Legs and arms are supposed to be the same length lol Got It! Again, THANK YOU for the feedback I really am learning from all of this Eishiya :)

And okay, I'll keep the thread open to post my progress, I'll try to do it weekly or something :)

Pixel Art / Re: Green Nina Girl (struggling with legs)[C+C]
« on: April 25, 2016, 10:36:44 pm »

sorry for the late reply guys! I have been at work!

so I have read everything you guys have said multiple times and I have made the following changes:
- I have started using bigger canvas sizes so I don't squash my drawing into a small space
- i am gonna start practicing drawing an outline to get the proportions and the general 'gesture' of the drawing down before I focus on the details
- I have picked up the book by Loomis suggested by Hagane, (and confirmed by Lachrymose) and have already rad the first chapter today.

I have uploaded my first 'wire drawing' just to show you guys that I am actively making changes, it looks a little silly, I know, but I will keep practicing. Thank you all so much for your incredibly helpful responses and even taking the time to create edits to show me, I have got so much out of it. I am gonna be practicing this for a while!

Thank you very much Guys and Girls!  :)

p.s: how do I mark this thread as 'solved' or the equivalent?

Pixel Art / Re: Green Nina Girl (struggling with legs)[C+C]
« on: April 25, 2016, 12:38:08 am »
This might help, but i feel like the other edits were better but whatever.

Draco this is creaking awesome! Your heels are amazing! I was really struggling with heels (thus the 3 mock ups) in the image.

Your post helps just as much as the other edits! So thank you for that.

In fact, my next question was going to be about shading, and you've done it here so well! know any good resources or material I could use to learn more about shading me light? I'll add it to my reading list after Loomis' book lol

Pixel Art / Re: Green Nina Girl (struggling with legs)[C+C]
« on: April 25, 2016, 12:34:12 am »
Quick an dirty, looks like others beat me to the punch though.
I highly recommend Loomis as well.  :y:

I forgot to mention that I just very quickly blocked in the basic size/forms here. I'd go back over a few times to fix the jaggies an apply AA where needed to soften edges and makes curves looks curvier. Steps I skipped for the sake of brevity.

lachrymose, I REALLY see what you mean about to dwarfism lol I saw this in comparison to mine and jus burst out laughing, at how silly mine looked lol.

Her figure on yours looks brilliant, I wasn't confident enough to use straight lines on her body, but where you've put them, on the right side of her torso and on her right side it looks so much better.

It really helps to see where I have gone wrong next to yours so I appreciate you showing me!

But why would you AA? To my eyes what you've done looks great.

Pixel Art / Re: Green Nina Girl (struggling with legs)[C+C]
« on: April 25, 2016, 12:13:27 am »
Proportions are something best worked out before you get to pixel-level detail. Sketch or block in the body parts without worrying about making nice, smooth shapes or details like clothing, then add details and clean up afterwards. If you aren't sure what the proportions should be, there are plenty of proportion charts out there.

You dove into details too early, before taking the time to work out her proportions and pose. Also, if the 128x128 size is your working size and not a crop: I highly recommend working on a larger canvas than you need, so you don't find yourself squishing things in. It's easier to crop later than try to fight off the subconscious urge to distort things to fit.

Here are a couple of possibilities, one more realistic, one with anime/supermodel legs:

Like Hagane wrote, I made the crotch-heel distance equal to the head-heel distance. On a realistic person, the "crotch" position is higher, the anime legs have the "crotch" as being at the bottom, where the crotch ends. Note that it's the crotch-heel distance, meaning the distance to the heel of the foot, not of the whole leg. A character wearing high heels will have legs that look longer because of the way the foot is positioned. That's why the guidelines in my sketches don't reach the "floor".

The character's head is rather large, so the longer legs will probably feel more proportionate. The shorter legs would look better on a character with a more realistically-sized head.

Also notice how rough I made the sketch. This is because the goal is to just work out the proportions.

That was all so very helpful, I'm really seeing where I went wrong now. The proportion charts will definitely be such a big help so thank you very much for that.

You're quite right about the 128x128 canvas, I just wanted to learn pixel art so I thought the best way to learn was just to start instead of wishing so I'm still making a lot of these beginner errors. I'll be sure to sketch an outline first before doing the details, what you have said there makes a lot of sense! I feel like just starting from scratch based off of what you and Hagane have said.

Thanks Eishiya :)

Pixel Art / Re: Green Nina Girl (struggling with legs)[C+C]
« on: April 25, 2016, 12:08:38 am »
I suggest you download a book on human anatomy, such as Loomis Figure Drawing for all it's Worth. It'll help you get a better understanding of proportions and other basic stuff.

As for this sprite, the biggest problem is the lenght of her legs. Ideally legs should be around the same length of the upper body (torso+head), sometimes more, sometimes less depending on what you want to go for, but in this case the legs are much shorter, giving that "dwarf-ish" aspect to your sprite. Particularly in the case of a sexy woman, which is what I believe you are trying to do, legs should be long.

I'll try to do an edit later but that should give you something to work with on the meantime.

Wow man THank You! there was A LOT of helpful stuff there. I have downloaded the book and I am going to increase the length of the legs to the same length as the torso+head, such a good rule to go by :)

I'll make the changes and upload them for more criticisms but it'll be awesome to see your edit too.

Pixel Art / Re: Green Nina Girl (struggling with legs)[C+C]
« on: April 24, 2016, 11:30:29 pm »
Thanks for the response :)

I hear what you're saying, I have already been trying to figure this out for a week, and I am still sat here trying to figure it out. I understand the proportion is wrong, (which is why I have asked for help), my problem is not that I cannot see that it is wrong, but that I do not know how to fix it. I don't know where to put the pixels in order to achieve the desired effect. so I thought I would ask, to speed up my learning. That's why beginners use forums right? :)

I am the sort of person that learns from being shown so any correction I can receive would be greatly appreciated, but if you can't then that's fine! I don't want to waste anyone's time  :P

Pixel Art / Green Nina Girl (struggling with legs)[C+C]
« on: April 24, 2016, 10:52:39 pm »

I have been working on this picture inspired by a cool neo-ninja i saw on deviant art, just for practice. anyway i am really struggling with her legs! this is one of my first pixel art attempts, I'm still a beginner, so some direction in making the legs look less silly (or any critique really) would go a long way :)

thank you :)

Here is the original image for reference:

Pixel Art / Beginner looking for direction[C+C]
« on: April 10, 2016, 01:13:33 am »

i have drawn this using a video of a random guy i found on youtube as inspiration, this is the second drawing I have ever done and the thing is...I just don't know where to go now, I have been starting at it for 2 week, and I am trying to practice but without direction or guidance it's quite difficult to know. so anything 'comments and critique' are welcome I will try to implement them as soon as I can for more practice...

Thank you :)

P.S: this is also my first post so if I have done anything wrong please let me know

Pixel Art / Re: Trying to make some rocks
« on: March 24, 2016, 07:54:57 am »
This looks real good dude! I think you've done a good job. Although I'm a little unsure where the light source is coming from? The lighter areas seem quite central?

How did you learn to make this? I'm struggling with rocks myself

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