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Messages - LeafyMystic
Pages: 1 [2]

11
Pixel Art / Re: First pixel artworks
« on: March 29, 2016, 06:48:17 pm »
Good composition and style overall, but I feel as though a general change in color might help too, because the palette for both trees seems a bit washed out.

12
Pixel Art / Re: Realistic human skull reference
« on: March 21, 2016, 05:40:01 am »
Woah, you made it from scratch? It looks great! I love the use of dithering! It's not smooth, but I like the grainy quality. It makes it feel like an old computer program. Where is the light source supposed to be, though? Something feels off but I can't put my finger on it.

13
Pixel Art / Re: [WIP] Portrait of a spellcaster
« on: March 19, 2016, 02:58:46 am »
Aw! I like the expression in the eyes and the overall composition. Really good color choices too, she reminds me of the Diablo sorceress a lot. Something's off around the mouth though. Is that her lower lip? Is her tongue sticking out? The presence of the line beneath her mouth makes it looks like the lower lip's line. I think a bit more clarification around that area could add more personality and expression to the portrait. I think a bit more contrast and highlighting could make the portrait itself look slightly more memorable.

14
Pixel Art / Re: Big flea blob monster
« on: March 18, 2016, 07:32:13 pm »
There is something a little bit unusual about the positioning of the legs. My first thought was arms until I took a second look. Maybe placing them a bit further down the body and implementing the appropriate shading? The eye isn't bad, the flea looks like a flea and I love the overall creepy effect of the shading. However, using starker differences between highlights and shadows might help.

15
Pixel Art / Re: [CC] My first ever pixel art - Anger from Inside Out
« on: March 17, 2016, 10:56:12 pm »
That's Anger alright! I really love the figure itself and the definition of the eyes, but I feel as if a higher degree of contrast between all of the shadows and highlights could help more. The best advice that I could give (that I need to apply more myself) is to not be afraid to experiment with colors! See a color for the shading you like? Try something a touch darker and see what happens. The same goes for highlighting. All types of experimentation will help you achieve the desired results.

16
Pixel Art / Re: [C+C]Ghostly Lion
« on: March 17, 2016, 08:13:25 am »
I guess the ghostly glow is a bit much on the edges. I'll see what different color combinations might do. Thank you!

17
Pixel Art / Re: Feedback on animation before pixelling
« on: March 17, 2016, 08:12:25 am »
Yeah for sure! The bicep looked like a rubber ball being squished before, but now it looks like defined musculature, and the head movements are subtle enough to accompany the walking movements. I guess now I wanna ask is if the sword he's going to hold is going to be held in that specific position? Like with the wrist up, palm up, is the sword's blade intended to extend outward on the left side of his body?

18
Pixel Art / Re: Feedback on animation before pixelling
« on: March 17, 2016, 04:48:13 am »
I really like the walk itself, it's very smooth and it feels like there's some kind of urgency and personality in the movements themselves. Something feels off with the head and left bicep though. The head feels too rigid and stands out against the fluidity of the rest of the body's movements, and the bicep's a bit too fluid, I think because the curve protrudes outward too much after the flex. The form is excellent though.

19
Pixel Art / Re: Pixel art from my twitch sessions
« on: March 17, 2016, 01:14:23 am »
Very cool! I love the yellow car the most because it really conveys motion the clearest, and the little flapping adds a great touch of personality. Is it just me or does the yellow car also have the most shading and highlighting also? The red car could use a touch more motion, such as in the wheels to convey driving, and I think just a bit more shading can't hurt. I love the truck's front window and wheels, but the trailer just looks like a moving rectangle. Details definitely can't hurt there, like texturing or a logo.

I love the form and detail on the jet, but I think more highlighting and shading can create a starker appearance in the metal.

20
Pixel Art / [C+C]Ghostly Lion
« on: March 16, 2016, 08:08:29 pm »
Hi! It's my first time posting and I'm excited to be a part of the forums. Pixel art's always captivated me and I'm hoping that maybe eventually I'll become really good at it. This is a doodle I made a few days before, mostly just experimenting with colors and I thought it'd be a cool idea. Ghosty lion bam. What do you guys think? What's the good and the bad?



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