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Messages - MysteryMeat
Pages: 1 ... 131 132 [133] 134 135 ... 199

1321
General Discussion / Re: I can't pixel art!
« on: September 27, 2016, 02:38:10 am »
Google the andrew loomis guides. Pixelart is a slightly advanced, almost mathematical kind of art that is best handled as an extension on a base of normal artistic ability.
Depending on your description of your skills, I'm recommending starting with Fun with a Pencil followed by his book on Figure drawings.
The books are hosted in several places right now, easily found theough google, and I can't recommend him highly enough.

1322
Pixel Art / Re: Animating a tiny character.
« on: September 24, 2016, 05:24:06 am »
if you post the original resolution version I can do a couple tweaks, it really is just missing some intermediary frames between sitting and flying that could be pretty easily remedied with some smearing

1323
General Discussion / Re: I need tips/information on starting a project
« on: September 24, 2016, 05:22:55 am »
Github might be a good place to hunt down programmers, but google is likely your best bet.

1324
Pixel Art / Re: Squirrel Spriting
« on: September 23, 2016, 05:08:50 pm »
Try some more complicated full images and try to work with blocks of color rather than outlines.

1325
Pixel Art / Re: [CC] An excercise in sea monster redesigns
« on: September 23, 2016, 09:06:21 am »
Oh, ok! Yeah, that will probably help with my static posing some too. Good idea!

1326
Pixel Art / Re: [CC] An excercise in sea monster redesigns
« on: September 23, 2016, 07:08:43 am »
It was more of an emotional thing, I accidentally killed a chance at rekindling a friendship with this because I didn't think they'd have a problem with my usual snarky way of describing things or for redesigning the character like I did, which I'd intended as a surprise.
It's uh, not great being called an asshole over gift-art, and it's not something I want to put any more of my effort into as a result.

That said, those are some excellent tweaks. I tend more towards soft pastels because of my colorblindness and use of basic math when I do color stuff, but I'll try to play around more with high-contrast work when I get a chance.
I don't quite know what you mean about perspective stuff here though, you repositioned the gut and leg some but I'm not seeing any real change in perspective? Granted I am a bit out of it now (it's late) so it's possible I'm just being oblivious, but a bit of further explanation might help.

1327
Pixel Art / Re: [CC] An excercise in sea monster redesigns
« on: September 23, 2016, 03:12:14 am »
I'm going to have to nix my previous intent to work on this further actually. The recipient of the piece did not like it (to put it midly) and it's kind of killed any motivation I had to work on it beyond where it's at now.
Blegh.

1328
Pixel Art / Re: Traffic Light in the rain
« on: September 22, 2016, 11:02:30 am »
Pretty good, but some of the redlit rain appears to be going /behind/ the light!
And for a smal touch, rivulets/drops of water on the light itself may add to it!

1329
Pixel Art / Re: [CC] An excercise in sea monster redesigns
« on: September 22, 2016, 10:29:39 am »
Understood! Will edit a tweak into this post Tomorrow night!

1330
Pixel Art / [CC] An excercise in sea monster redesigns
« on: September 22, 2016, 09:00:07 am »
So today I decided to give a crack at redesigns, with the goal of making whatever I chose more horrific!
 this was the result:




This piece was based off this creature here, which according to what I was told isn't in fact supposed to be blue but instead the colors I put:


I'm looking for both mechanical and idea criticisms, I was hoping to keep the general idea of it (squishy chubby baby sea monster) but introduce just enough horrible to it to foster a sense of "yeah no I don't want to be around this thing" for lack of a better description.

EDIT: uploaded the wrong version! whoops!

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