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Messages - MysteryMeat
Pages: 1 ... 111 112 [113] 114 115 ... 199

1121
Pixel Art / Re: Robot Animation
« on: December 07, 2016, 10:02:50 pm »
Yes! You could also try rotating the body to emphasize the stiffness

1122
Pixel Art / Re: Robot Animation
« on: December 07, 2016, 09:27:17 pm »
Haven't we seen this lil guy before/
Anyways, thing I'm noticing right off the bat is that one of the legs shoots up into him straight but the other seems to bend at the knee some, giving him an off-balance appearance. The arms seem to be notably overlaid atop the body, since they don't have a fixed joint area or "tracks" along which they could be meant to slide. Face has the same problem, instead of bounding the whole screen I'd make it slightly larger and bounce the face instead.

1123
Pixel Art / Re: [CC] Portrait
« on: December 07, 2016, 09:24:58 pm »
Personally I think the cartoonism changed the personality of the design, originally that face you did gave him a stalwart look. The new one still has some of that but to my eyes gives him a bit more of a kinda-chubby vibe than a strong-fat kinda vibe.

1124
Job offers / Re: Looking for Doom sprite artist
« on: December 07, 2016, 11:59:31 am »
Yeah, doom sprites had a few steps in the process.
As I recall, just about every enemy was a scaled-down picture of clay models with colors added and some tweaks for readability. The various weapons were also retooled pictures of toy guns, as I recall!

1125
General Discussion / Re: A Question About Fan Projects and Copyright
« on: December 07, 2016, 11:29:31 am »
Huh! And here I was thinking they were mostly covered under fair use and transformative works, reading up on it it's a bit more sketchy than it should be.
Hm, something to campaign about I suppose! The copyright system is in dire need of some retooling regardless after disney's fumbling about over mickey mouse anyhow, so more stuff to throw on the pile.

1126
Pixel Art / Re: Need help with 16x16 2-bit color space man character
« on: December 07, 2016, 07:28:22 am »
Post them, it's what this thread is for!

1127
Pixel Art / Re: Need help with 16x16 2-bit color space man character
« on: December 07, 2016, 06:18:58 am »
the purpose of these critiques is to see you try to put our feedback and tweaks through your own work. It's not a forum to get free art done for your projects unless you're posting to the unpaid work section of the forum, these are to help you improve your pieces and technique.

1128
General Discussion / Re: A Question About Fan Projects and Copyright
« on: December 07, 2016, 02:32:37 am »
Yeah, making it a legally-safe knockoff is a better route to take. While I'm firm in my belief non-profit fan games should fall under the same categories as fan art and fan fiction, currently it's a bit of a legal grey area as legislation struggles to catch up (or really even get the PUSH to catch up).
Plus, if you do wind up needing to sell it to cover some of the production costs, you're already set up for that by being a legally distinct entity.

1129
Pixel Art / Re: Agumon (from Digimon)
« on: December 07, 2016, 02:30:44 am »
What 32 said, yeah. It's one of many, many ways you can pick up new ideas and techniques to run with! The basics are what you want to start with ideally, in my opinion, but there are many rules of thought and a lot of different paths you can take.
I started with mouse art, for example. Still primarily DRAW with a mouse even! There's a lot of benefits and drawbacks to the route I took, notably that I can't draw worth a ding-dong if I use anything other than a mouse right now. On the flipside, I'm pretty ok at drawing with a mouse.
Being in this weird place gives me a lot of impetus to encourage people to learn normal artistic methods first, since my over-reliance on the mouse has become such a crutch for me at this point in my artistic progression.

1130
Pixel Art / Re: running [c&c]
« on: December 06, 2016, 11:36:24 pm »
Looking way better! I think now's a good time to start refining the lines, smaller details, and colors now!

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