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Messages - washk
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Pixel Art / Re: Too bright colors?
« on: December 08, 2016, 10:54:06 pm »
I always liked you work, it's an inspiration to tell the truth. I think the very bright colors are part of your style, so embrace them.

Having said that, I agree the main grass color is a bit too yellowish and saturated.

More in line in my opinion.

Archived Activities / Re: Secret Santa 2016 Sign-Up
« on: November 22, 2016, 05:26:28 pm »
First Secret Santa. Pixelation brought me a lot of progress and good people to hang out this year so I'm in !

I like :
- landscapes
- cute women
- pastel colors
- animals
- science fiction

Don't like :
- anime
- fan service
- horror and gross stuff

Pixel Art / Re: Goblin WIP [C&C]
« on: October 06, 2016, 01:25:45 pm »
I would add an outline if it's for a game, but that just me. I would make the arms go all the way back, like somebody power-walking that would reinforce a good walk cycle otherwise.

Pixel Art / Re: [C+C] skull and apologie
« on: October 05, 2016, 01:38:38 pm »
The jaw is maybe a little too square. But it look fine in itself, it's clean, shading seems ok to me. If I were you I would not try to improve it, except if you add it in the context of something bigger.

Pixel Art / Re: [C+C] Title Screen Landscape (dithering help!)
« on: July 10, 2016, 08:46:02 am »
Maybe you should apply a known dithering pattern, like try out one from the bottom of this thread and work from there. The transition between sky and space is the weakest for now.

Pixel Art / Re: I need help making a rpg character!
« on: June 25, 2016, 10:23:59 pm »
At this stage, I wouldn't ask myself too many questions and produce a lot more. Consider you are gonna improve a lot if you keep at it, and you will want to redo everything later anyway. So go for it, work work work and come back maybe with your character in an environment, two monsters, it will be easier to give you advice.

Pixel Art / Re: I need colors ?
« on: June 25, 2016, 10:19:54 pm »
You can use this : adobe tool to make a color ramp with the color of your choosing.

If we consider the question you are asking, you probably need to learn about the tools you want to use, and how to handle hue, saturation ... You can read this content for example.

If it still too complicated, you should probably start with simple real drawing tutorial and videos. Step by step ones. Or reproduce by yourself simple existing art.

Pixel Art / Re: Reference Practice
« on: June 16, 2016, 02:08:18 pm »
The image lacks a bit of contrast, the colors are a bit bland especially with a subject where you have very saturated and "nice" colors at the beginning in the original picture. Unless you want to represent the same image at dawn.

My edit, which is not very good as I struggle with colors too, show you at least the difference of contrast you can get

I think this tutorial as some good ideas to keep in mind :

Pixel Art / Re: [WIP] character with walk cycle
« on: June 09, 2016, 08:52:30 am »
You can complete with this : the whole serie is great.

Pixel Art / Re: Pixel Art Beginner Critique
« on: May 27, 2016, 08:00:17 am »
This is what I meant (end of tutorial, but the whole is interesting) :

In my edit I had added a pixel to separate head and torso, but in that case it didn't need to go inside the sprite, to have a better separation between the two.

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