Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DasPixelArtistBen
Pages: 1 [2] 3 4 ... 6

11
  There Are Some Quick Animations, How Would I Animate Everything???

12
What program do you use? In general you want a program with animation capability to start getting in on it.
I reccomend aseprite, personally, but there are PLENTY of other programs out there to suit your needs!
i use gimp as well

13
i just dont know how to animate a gun rreloading and character movng and stuff

14
General Discussion / Re: LOL JUST WANNA SEE
« on: May 29, 2016, 03:36:30 am »
Well, it worked...

very simplified and cute, i love it!

15
General Discussion / Re: Draw My Character
« on: May 29, 2016, 03:34:36 am »
Here's my take on your concept:


-Danieru
its quite beautiful honestly

16
 ??? Here Are My Current Sprites    
    , Here Are My Current Sprites, I Just Have No Idea To Go About Animating My Character, I Just Dont Know How, Any Ideas How To Animate? ??? Reloading, Reloading While Jumping, Shooting And Running, Jumping And Reloading, Weapons On The Players Back

17
It Seems I Have Encountered Many Problems Being A Game Dev, Besides JavaScript, I Am Having Many Problems With Animation, And Sprite Work , Here Is How The Sprite Is Supposed To Look, , And There Is The Players Model Walking, Do You Have Any Tips AT ALL, On How I Can Refine His Walking Animation While Having The Near Exact Same Amount Of Pixels As The Template? I.E- Animated Leg Has 14 Pixels, Template Has 17 ect.
I Will Probably Ask For Help In The Future But Here It Is For Now, Thank You For Your Time - Ben ;D

18
Pixel Art / Re: help lol? mugen sprite sheet
« on: February 16, 2016, 06:42:50 am »
thank you! also she is a full on tomboy

19
Pixel Art / Re: help lol? mugen sprite sheet
« on: February 16, 2016, 12:47:59 am »
The image has a lot of high brightness colors and not a lot of contrast. Both of these together make the sprite hard to read. You might want to improve the image before trying to animate everything.

Here are some things you could do to try to improve the image:
First you might want to have on a more neutral background. Colors tend to influence the colors around them so working on a bright green background can make the colors of the sprite look off.
Second you might want to add more contrast so you can tell the colors apart. Make a backup of the image and try picking color that are significantly darker. If you don't like how it turned out, you can always load the backup and try again.

Some things you can try to check your color choices:
Reset the zoom to 100% and see if the image is readable.
Check how the image looks good in grey scale.



After you do this, you might want to clean the image up a bit. It looks like you have some stray pixels on the legs and other places.


I just edited the colors to try to improve them. This might give you an idea of colors you can try.

  redoing it any tips?? also sakura sprite for comparison

20
Pixel Art / Re: help lol? mugen sprite sheet
« on: February 16, 2016, 12:46:48 am »
Feet and legs seem too big to me. It also looks like she might fall over on her back.  Maybe make her lean forward more.
redoing it any tips whileim redoing? also sakura sprite for comparison

Pages: 1 [2] 3 4 ... 6