Stairs with their tops in the south are typically avoided in RPG view because they don't read well for gameplay. If you want to make them anyway, then we'd not see the vertical planes of any steps, we'd see the entire top step, and parts of the other steps.
Not very appealing xP
If some stylisation is acceptable, consider having the steps get narrower towards the bottom, for some fake perspective. This can help the top/bottom read more clearly.
These examples don't tile well, but hopefully they convey the general idea. Perspective like this tends to make the stairs a bit less modular.