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Messages - SlimEddie
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71
Pixel Art / Re: [C+C, WIP] Tileset, need your opinion and input
« on: September 12, 2016, 05:31:45 pm »
 
I think it needs to be more spiky/asymmetric for it to look natural. This last edit looks too symmetrical/mirrored imo.

you mean grass itself or do you refear to the transition from grass to dirt? :D

72
Pixel Art / Re: [C+C, WIP] Tileset, need your opinion and input
« on: September 12, 2016, 02:56:11 pm »
So I have not tried adding ripples to the gras yet (on the borders where it colides with grass) as eishiya sugested, but I will do so once I figure out some other stuff. So here is where I stand now:
I have removed big flocks of grass to make it look a bit less like a pattern...
Also I swaped dirt colors - not sure about those, would love some critique on them :)


73
Pixel Art / Re: [C+C, WIP] Tileset, need your opinion and input
« on: September 11, 2016, 02:25:34 pm »
Those are 32x32 tiles, so it is like six tiles in the center then three on top and bot, four corners and two on each side :D I also want to get rid of those obvious four leafed grass patches, working on it atm :D what should add more? Like some roks shrooms?


74
Pixel Art / Re: [C+C, WIP] Tileset, need your opinion and input
« on: September 11, 2016, 12:41:10 pm »
Edit:


Seems better? huh? kinda?

75
Pixel Art / Re: [C+C, WIP] Tileset, need your opinion and input
« on: September 11, 2016, 12:06:11 pm »
Do you want a transition tile or are you trying to avoid it?

EDIT: Dumb question, you have transition tiles. Keep your brights from interacting directly with the soil and have either a clear grass edge where you can see how the grass goes into the ground or bring some of the dirt tones into the grass tiles further between the grass blades. Have the grass thin towards the soil.

That makes sense, gonna try that

76
Pixel Art / [C+C, WIP] Tileset, need your opinion and input
« on: September 11, 2016, 11:41:45 am »
Heu guys so I was drawing this tileset for my game, and I am not sure how to approach the spots where grass collides with dirt? any ideas? any critique?

77
Pixel Art / Re: Pixel Art Everywere *0*
« on: September 07, 2016, 03:07:39 pm »
I am not sure if this is considered as a pixel art, any one?

78
Pixel Art / Help with color picking
« on: September 06, 2016, 06:56:08 pm »
Hey guys, so I was learning some pixel art stuff by basically looking at some one elses grass and using it as an inspiration.. I chose my own colors and that is where I got stuck.
Here is a grass with my colors:

And here is a grass colored using colors from the art I was looking at


Here is the link of art I was trying to mimic:
https://www.google.lt/imgres?imgurl=http%3A%2F%2Fi843.photobucket.com%2Falbums%2Fzz358%2Fmadmenyo%2F3D%2520and%25202D%2FGrass_double.jpg&imgrefurl=http%3A%2F%2Fpixeljoint.com%2Fforum%2Fforum_posts.asp%3FTID%3D11921&docid=bGXb_YSHmPWq6M&tbnid=YzZFMtABJ8bQwM%3A&w=256&h=256&bih=635&biw=1280&ved=0ahUKEwjvwOXEv_rOAhXMXCwKHTIrDaEQMwgoKA4wDg&iact=mrc&uact=8


The question is rather simple, how should I improve my color chosing skill?
how should I chose shades of color ( what should I alter ) when I have the base color or smth..?
What values should I alter when choosing shades (relates to upper question )...
Thanks in advance

79
Pixel Art / Re: [C+C] Raptor Ball - LD36
« on: September 03, 2016, 03:36:51 pm »
Love it all, really looking forward to see more!

80
Pixel Art / Re: Tried a self portrait, need help
« on: August 24, 2016, 05:03:14 pm »
Can you show it to us? :)

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