Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Julito98
Pages: 1 2 [3]

21
Pixel Art / Re: [WIP][C&C] The Last Alchemist Artwork.
« on: September 13, 2015, 11:43:41 pm »
Hi man i like the style of your characters im also think that the floating feet style seems pretty good on the ghost sprite, btw, in your last sprite in the left side of the face it seems pretty plane i think you should give the fire like some "freedom", good luck mate  ;D :y:



an cheape example(i make an little modification in the arm too)

22
Pixel Art / Re: Critique Needed - My First Major Pixel Art Project
« on: September 09, 2015, 11:20:27 pm »
Thanks for the feedback guys! I've been working on it a bit more. I worked on the lighting on the tower a bit like you suggested Julito. As far as the reflection goes, I think I'm going to just redo it once I have the scene its reflecting finished since I think thats where I went wrong to begin with.


Also, do you guys think the color palette is okay? I'm used to working in grayscale.
i feel pretty happy that my advice help you on your piece  ::)

23
Pixel Art / Re: Critique Needed - My First Major Pixel Art Project
« on: September 09, 2015, 09:59:32 pm »
 :) its seems pretty cool to me, nice use of AA and Dithering, i only think that you can use an more shiny color to illuminate those towers, good luck!

24
Pixel Art / Re: GBC style practice with an game pieces
« on: September 06, 2015, 12:58:53 pm »
i steem very much both comments, very detailed and that makes it pretty helpfull, once again...thanks for take your time to help me  ::)

25
Pixel Art / Re: GBC style practice with an game pieces
« on: September 06, 2015, 11:24:51 am »
if everything has the same level of black and white contrast, nothing stands out.
that said, on this screen some of pistachio's edits look a little washed out for the level of priority they should have in terms of gameplay.
great edit otherwise.
also try posting on a background colour that is more balanced instead of bright white, unless its actually a bright white background in the game or smthn,
Ok, thanks man!

26
Pixel Art / Re: GBC style practice with an game pieces
« on: September 06, 2015, 03:27:46 am »
This is a great start and I can see these working in a GBC title pretty well.

What these sprites need is less detail, to use the small canvas space to their advantage.

Right now they have space marine syndrome, basically all armor on the hero team looks the same. It's pretty hard to distinguish between each character at a glance.
But the detail is the second biggest cause of that, first is probably color identity, right now these go from black to white without a lot of green or red or whichever.



Focus on the big shapes, or clusters as they apply here.
Also use a shadow color other than black as long as it fits into the GBC 15-bit colorspace.
All 3 colors should have value but also have identifiable color properties, see those up there for ideas on how to do that.
Hey man, thanks a lot im gonna modify that part of it soon, i really apreciate it!  :)

27
Pixel Art / Re: Need critique
« on: September 06, 2015, 12:09:46 am »
You can also try to use an more metalic color to the armor, colors more near to the grays, good luck! :)

28
Pixel Art / GBC style practice with an game pieces
« on: September 06, 2015, 12:05:07 am »
Hi people from Pixelation im new here and i am very happy to join in this community full of pixel art lovers, so, recently i decide to start from the beginning practicing with more simple palettes as the GBC one. gimmie your opinions...i apreciate it a lot!  ;D. Thanks for reading



Pages: 1 2 [3]