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Messages - coldmage
Pages: 1 [2] 3 4 ... 8

11
Pixel Art / Re: Help with running animation
« on: April 13, 2017, 04:32:01 am »
Thanks for bearing with me. I remade using that(particular run cycle) as my reference.

12
Pixel Art / Re: Help with running animation
« on: April 13, 2017, 02:26:00 am »
Thanks for the advice Mystery Meat. I tried to keep the same number of leg frames, and changing the bob. Here's what I got:








13
Pixel Art / Help with running animation
« on: April 12, 2017, 08:01:52 pm »
I have been trying to make a running animation for a character, however, it seems to always end up looking like a gallop:
Any critique is appreciated.

14
Pixel Art / Re: Climbing Animation Critique
« on: March 06, 2017, 01:52:27 am »
Ah, I see. Thank you for the advice.

15
Pixel Art / Re: Climbing Animation Critique
« on: March 05, 2017, 04:49:43 pm »
I apologize, but when I said monkey bars, there were not actual bars, it was just the best example I could come up with. To clear it up, this is what the character will be climbing on:



I think that since their are no bars, the previous piece of advice does not hold? Correct me if I am wrong.

16
Pixel Art / Re: Climbing Animation Critique
« on: March 05, 2017, 02:01:00 am »
Ah, I see:


This one was with the current arm movement

Here I made the arm movement a little smoother:

and then applied the body arc:

While I do like the new arm movement, I feel the added frames may have destabilized the body arc.
EDIT:
Tried to smooth it out:



17
Pixel Art / Re: Climbing Animation Critique
« on: March 04, 2017, 11:17:57 pm »
Thanks for the critique. I tried to change the arm movement into an arc, and got these iterations:










18
Pixel Art / Re: Climbing Animation Critique
« on: March 04, 2017, 02:53:11 am »
Looking more at the body, I tried rotating more and got this:






19
Pixel Art / Climbing Animation Critique
« on: March 03, 2017, 11:39:26 pm »
This is a climbing animation I made(it is supposed to be the character climbing along something similar to monkey bars). However, after looking at a few references, and giving a few different animations a try, they all seem off to me(specifically in the rotation of the body). Which one looks better and how should I go about doing the rotation?








20
Pixel Art / Re: Robot Animation: Spawn
« on: February 10, 2017, 01:33:14 am »
Thanks for the critique Rahunei! I tried to make the arms and legs smoother, as well as add some bounce to the arms, and added more frames:


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