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Pixel Art / Re: [C&C] Seated Pose
« on: August 10, 2015, 02:43:50 am »
I think you're off to a good start but there's a few issues here.
First, working from a drawn reference for anatomy is never advised. The one you are basing your work off of has some flaws which you, as the secondary artist, are unfortunately going to inherit. Let me provide you a reasonable reference image to compare to your character's position so I can describe them:
Her pose has a lot of similarities to the one you are trying to match so makes a good comparison.
First, notice that she leans towards her left and her hips and shoulders do not align. This is important because it explains why her hand on the floor is load-bearing for her. In your reference image the character's hips and shoulder are stacked and he has a leg down for additional support on that side. Him supporting himself with that hand is very problematic.
Second, notice where her head vs shoulder placement is. Her ears are a half a head above her shoulders with her neck exposed whereas your reference has his ears practically resting on the shoulders and no neck. It is possible that your reference is being seen from higher, but that would foreshorten the distance between the floor side of the lower leg and the supporting hand. He appears to have a similar height difference from the hand on the ground to the down-leg so one of these two measurements is incorrect.
Last, the vertical leg has no connection to the body. Right above where his two heels are there should be an edge to the hip showing but it isn't. If his hip were that far over, he'd need to lean to the opposite side and support himself with that hand instead.
Your pixel art is off to a very good start but I heavily, heavily recommend making sure to use real-life references even when doing work from an anime source because you never want to inherit the mistakes of another artist.
Good luck and great job!
First, working from a drawn reference for anatomy is never advised. The one you are basing your work off of has some flaws which you, as the secondary artist, are unfortunately going to inherit. Let me provide you a reasonable reference image to compare to your character's position so I can describe them:
Her pose has a lot of similarities to the one you are trying to match so makes a good comparison.
First, notice that she leans towards her left and her hips and shoulders do not align. This is important because it explains why her hand on the floor is load-bearing for her. In your reference image the character's hips and shoulder are stacked and he has a leg down for additional support on that side. Him supporting himself with that hand is very problematic.
Second, notice where her head vs shoulder placement is. Her ears are a half a head above her shoulders with her neck exposed whereas your reference has his ears practically resting on the shoulders and no neck. It is possible that your reference is being seen from higher, but that would foreshorten the distance between the floor side of the lower leg and the supporting hand. He appears to have a similar height difference from the hand on the ground to the down-leg so one of these two measurements is incorrect.
Last, the vertical leg has no connection to the body. Right above where his two heels are there should be an edge to the hip showing but it isn't. If his hip were that far over, he'd need to lean to the opposite side and support himself with that hand instead.
Your pixel art is off to a very good start but I heavily, heavily recommend making sure to use real-life references even when doing work from an anime source because you never want to inherit the mistakes of another artist.
Good luck and great job!