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Messages - transilience
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41
Pixel Art / Re: Mastering Fighter Sprite
« on: April 10, 2015, 09:35:50 pm »
Thanks again all for the input, tips and advise.

I feel like she's really come together thanks to the varying ideas you lot have!

Here're my updates:




I suppose next I'll work on a blast stance, and some in-between frames, combine them and make this a full fledged animation!

42
Pixel Art / Re: Mastering Fighter Sprite
« on: April 07, 2015, 06:57:25 pm »
Thanks for the input all!

I really appreciate your thoughts and analysis.

I do see a problem with the arm length thanks for pointing that out, I'll work on that and slightly adjust the shoulder structure too.

She's actually received a couple shrinks to her shoulders already but perhaps another pixel can be shaved.

She's definitely supposed to be athletic and not a traditionally figured woman, but more of a fighters build, if you look at this lineup of MMA women, you can see they have pretty broad shoulders:

They idea for the face is also to keep it clean (no makeup) and natural, while trying to preserve that feminine smoothness but also not go too far into "cartoon lamb" face territory. I definitely thought about the perspective of her face, but just like in the photo lachrymose posted, you can see that a fighting stance when viewed from the side typically has a 90 degree turn. That's why I put her face more in a 3/4 view for the charge up stance.

BTW jahasaja, she's supposed to be gritting her teeth in that facial expression, it's been hard for me to nail this down with just a pixel or two, I'll see if I can refine it some more to be more clear.

This is the reference I'm using for the 3rd stance (transitional stance) -

43
Pixel Art / Mastering Fighter Sprite
« on: April 06, 2015, 11:39:33 pm »
Hi WotP!

I have this thread running on PJ but thought maybe I'd reach more eyes with a duplicate here!


Here's my current character - I tried to make her face much softer and also tried to stick to the structure in the image and work with the pixel area I have:



A gif showing the changes:



Also, here's a new stance I've been working on to give her a bit more personality and power:



And a transitional frame I'm working on to turn the above stance into an energy blast stance:


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