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Messages - Pinux
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21
Pixel Art / Re: Fighting Girl
« on: March 21, 2015, 09:00:58 pm »
If you are using this for a game I would recommend a faster speed but then again I don't know all to much about animation  :-* but I do Like it, its going really well

22
Pixel Art / Re: (C + C) Naturally Three Headed
« on: March 18, 2015, 07:32:40 pm »
I just didn't know what to do so.. yeah anyway I also have a old piece that I love but it is vary bad  :-[

23
Pixel Art / Re: (C + C) Naturally Three Headed
« on: March 17, 2015, 07:17:48 pm »
That link is wrongly written. Here it is.
Thanks I was trying to figure out the issue

@Decroded I see but I do sorta understand colors well as far as basics like dark colors with dark like blue, red, and purple but I just don't get what?... I am doing.. wrong? I don't know but I am trying my best

24
Challenges & Activities / Re: Possible activity discussion.
« on: March 17, 2015, 02:18:07 am »
 ;D Hey, I would Like to make a good but simple challenge(It might have been done before.. but) for people to do Involving this




Yes, a box however you have to make a image with the box

(Rules)
-1) Must be in the box shape form

-2) You CAN change the colors and add colors as you please

-3) Allowed to change the Image's Size

-4) Add on to it as long as there is a box that looks like a box

-5) Must be a new Image that you created

*~If you have questions just ask~*

25
Pixel Art / Re: (C + C) Naturally Three Headed
« on: March 17, 2015, 01:41:08 am »

Naturally Three Headed -Edit 3

Honestly I love the heads and the arm and that's it.. Unfortunately I Just can't seem to grasp this I might just leave it and try it again when I get to it

26
Pixel Art / Re: (C + C) Naturally Three Headed
« on: March 17, 2015, 12:14:05 am »
for the kind of texturing in edit 2, try to refrain from using the darkest shade in areas where the light is hitting.
like top of the body where u have more light, u don't need such a dark shadow.
this helps to smooth out the texture.
So where it has dark shaded should I make them lighter? or very light? I also feel like the head on the far left looks like slime

27
Pixel Art / Re: (C + C) Naturally Three Headed
« on: March 16, 2015, 07:48:12 pm »
some tired ramblings...

there's different types of "slime" material.
u have see-through jelly type like this little guy i did.
u have heavier, more opaque moss-type slime like the my edit.
then there's somewhere in-between like cyangmou did.

at this scale i think its pretty difficult to add texture detail like i did and ALSO make it a clear jelly so i opted for all detail.
but maybe its less likely a jelly substance would make detailed shapes like this anyway.

it also depends on ur usage...if ur going to animate him doing all sorts of things for example then this much detail is much more difficult to work with.

so i'd say consider ur material and work from there.
looking again at ur original design i think he looks like a very simple jelly type guy so it depends if u want to keep him like that or what.
 
I was just drawing if you want to know the uasge for it but also to improve my skills

28
Pixel Art / Re: Alien
« on: March 15, 2015, 11:59:08 pm »
graphicsgale  ::)
That's good and I would recommend you find a pallet from online and use one and figure out how gradients work like black to gray or anything I hope I helped out  ;D

29
Pixel Art / Re: Alien
« on: March 15, 2015, 11:04:47 pm »
Oh yes, What tools did you use for the alien?

30
Pixel Art / Re: A Matter of Perspective...
« on: March 15, 2015, 11:01:20 pm »
You could Look at Castle Crashers even though it isn't a pixel styled game

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