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Messages - Lakelezz
Pages: 1 2 3 [4] 5 6 ... 8

31
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 21, 2014, 08:00:03 pm »
I will of course animate this. However I am not sure about how the moths should move.
Sadly it seems like I wont add a fog effect. It is too hard to do it properly.  :(

32
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 21, 2014, 07:35:24 pm »
I tried to clean my piece up:



-The dresses were much more defined, removed random feeling pixels.
-Pavements highlights are now more "smooth" and less edgy
-The shadows between the single stones were "fixed"
-Face got changed a little bit
-Tweaked colours

A few things I want to change:
-The pavement got reduced on the right side due ugly placement of some stones -> Repairing the right side.
-Also the faces could be improved a little bit more
-Maybe her left arm needs some more fixes

33
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 20, 2014, 10:20:37 pm »
I did some more changes:



-Added more strands
-Structured the hair a little bit different
-Pavement is now much more detailed in terms of lighting
-Surrounding glow effect on the lantern and the main part
-Some other little tweaks

34
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 18, 2014, 08:37:16 pm »
I totally agree on the problem with "disco", haha :D I will reduce the flickering to a minimum when I start working on the animation-part again.

Also I have done some tweaks.
On the updated version you can see following edits:
-No dithering anymore
-Tried to clean up the hair
-Pole lighting fixed
-The little girl's hair is now better to read
-Pavement got fixed here and there

Compare:


Latest version:


Thanks HarveyDentMustDie and Mathias for your kind help :)

35
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 17, 2014, 08:23:31 pm »
This is my current version:



It is not done, yet. For example the shadow of the girl is actually twitching around, which is meant to be fixed of course.
Somehow I still like the idea of making the shadows a little bit more dynamic, due the light source wont be constant on it's light level for sure.

36
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 14, 2014, 01:04:09 am »
Ok, I tried to animate it:



My feelings are twisted.
First of all, yes the girl mouth is supposed to freak out like that.
However I think that they should rather not have an animated jaw. Rather just still standing.

I tried something with the flies at the lantern. I guess their movement is too fast? Should I remove them?

Edit: Made the animation of the girl's mouth smoother.
By the way, I am afraid that the flickering is no good idea. It might be frightening but it can be quite annoying for the viewer.

37
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 12, 2014, 04:39:22 pm »
You are right, Manupix. I just thought that moving fog is scarier than static one  :o
Specially because most people imagine fog like moving due the movie dry ice influence.

Thanks for your help. It made a lot clearer for me in terms of animation to keep on working.
I might just add some small movement around the fog, like some "glowing".

38
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 12, 2014, 03:24:56 pm »
Hmmm, I really think that the fog is too fast but that is rather something to test than the main problem.
However the fog almost disappears on the pavement - creating just some random noises, in my opinion.
Though this could be probably fixed by using different colours for the fog and lowering the level of the layer of the pavement highlights.

Is there specific internet source where you can find different moving patterns?
Also what do you mean by "ghosty peeps"?

Sadly I cannot use the HD Index Painting by Dan.

As a result I think I have to go without fog animation. Additionally I could not even find another pixel piece using animated fog to get a proper reference  :yell:

39
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 09, 2014, 11:36:13 am »
It's a totally valid idea. So was the other one. It's a judgment call, man.

Yes, you are right of course. I am just a little undecided and confused.

While not bad, I don't think it brings anything to the piece.
A patch of pavement poorly lit by an antique lamp post, lost in spooky darkness is all you need to fire anyone's imagination :D

Maybe that is why I always felt weird about background stuff used here.
I will probably do it like that.
Do you or somebody have any idea for the fog animation? I tried it multiple times now but it never feels like fog.
One of my last ideas is something similar like Mathias did but just lowering the movement and removing some stuff here and there.
I have done quite some researches on the internet about animated fog and mist but sadly could not find neither appealing pixel art nor usable fog-movement-patterns.

To prevent you from clicking back to page 2, take this shortcut to Mathias' edit:

40
Pixel Art Feature Chest / Re: [WIP] Improving my spooky ghost
« on: September 07, 2014, 04:39:19 pm »
Lachrymose, you probably mean the little girl (just to be sure, one could just call the woman a girl, too) and the left side of the right post?
I guess that is fine, looking at this example: http://image.shutterstock.com/display_pic_with_logo/805819/138358076/stock-photo-entrance-of-a-graveyard-with-a-closed-wrought-iron-gate-in-dark-gradient-back-138358076.jpg
You are able to look at both inner sides.
However I replaced the archway and changed the way you look at it (it is now rather from the bottom than directly on it).



I am totally confused. Still I am not sure if this background is a good idea...
Any suggestions or edits?

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