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Messages - Kyle
Pages: 1 [2]

11
Pixel Art / Small soldier
« on: April 12, 2006, 08:28:22 pm »


C&C please. This is for hopefully an online platform shooter similair to Soldat. He has no arms because those will be a seperate sprite.

12
Pixel Art / Re: [New] first fighter sprite.
« on: April 03, 2006, 12:45:36 pm »
That's perty good, Kyle, but, uh... that palette on the side, the top pink row doesn't seem to be the one you used to shade the skin (and besides that, you only used three of them).

So, uh, is that your "universal" sort of palette up there?
Actually, I didn't use any of those colors to the left, I just forgot to delete it. And yes, that is my universal palet. I add on to it every now and then.

13
Pixel Art / Re: [New] first fighter sprite.
« on: April 03, 2006, 03:34:19 am »
Here's an edit showing a better palet and more contrast in shading. I had trouble on the chest shading, though.

Also, the lineart could use changing, I didn't edit it.


14
Pixel Art / Re: Hey thur
« on: March 17, 2006, 05:52:01 pm »
You can just paste it into paint and zoom in...

15
Pixel Art / Re: Hey thur
« on: March 17, 2006, 05:41:03 pm »
Yes, I know I should use image tags, but they weren't working for some reason. Also, I only used 4 colors on the guy.  ???

16
Pixel Art / Hey thur
« on: March 17, 2006, 04:48:19 pm »
I'm new here, but I've been watching the forums for quite some time now, and would like advice on my newest sprite.

(the image tags weren't working for some reason)

Also, what website was that king of spriters thing held at? It is probably over, but if it wasn't I'd like to enter him. Oh well. C+C please.

17
Pixel Art / Re: KOS'06 Sprite
« on: January 22, 2006, 07:49:19 am »
The character still looks quite pillow shaded. I fixed up his shading by quite a bit, mainly on the legs and the arms. But overall it was pretty much a rush job.


A few things that I thought looked odd on the old character:
-How fat his lower left arm was
-How sectioned off the pelvis was
-Lack of obvious light source

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