11
General Discussion / Hapless Happenstance
« on: July 06, 2015, 07:40:28 am »
Hapless Happenstance
this is a small project I am doing in unity.
it feature pixel (and maybe a little low spec) art. the palettes are heavily reduced and uses scaled graphics from a small image size, which often looks bad but I think can be made to work with the right program settings.
Hapless Happenstance is about a janitor or maintenance guy on a space reactor station of some sort. (oooh sci-fi) which is marked for scuttling (scrapping) and no one tells him until the alarms go off. He has to make his way out of the bottom of the station to the escape pods up top.
I may do this as preconfigured levels or possibly in a random-endless-runner-esque type thing. One thing is certain, lots of platforms to jump on and maybe some ladders. I like the idea of randomness to make it very replayable.
I know basically what it will look like and play like (you remember the end of metroid, where you had to escape after you kill mother brain? its like that, but it takes forever and you can get lost easier and stuff is trying to kill you)
this is really just a chance for me to hone my limited pixel art skills and work with low res, low palette techniques.
I will have artwork here over the next week as time permits. This project should be completed in about 4-6 weeks.
things Im making:
3-5 backdrops
5-9 platforms
1 player character
-standing
-walking
-jumping
optional
ladders
fans moving
doors opening
gears rotating
1-3 enemies (robots)
player
-ducking
-running
I dont want too much feature creep, this is just a simple exercise and 'mini game'
I am using this post as a 'project charter', I will be posting my sketches and block drawings over the next few days.
I am primarily using
sketckbook and mischief for concepting and blocking
graphics gale and grafx2 for pixel work (grafx2 looks awesome)
unity for coding
sfxr and musagi for music
shield android tv for deployment
see you over the next week
here is a link to some old images I made for this some time ago
https://drive.google.com/folderview?id=0B8kNS4Jz5Bx9fkQwNnJmMGJoS18yQ2ZseXBxZ1pyUjd0Tk9ra3B3ZTlWNi05MUVKQWVQa0U&usp=sharing
this is a small project I am doing in unity.
it feature pixel (and maybe a little low spec) art. the palettes are heavily reduced and uses scaled graphics from a small image size, which often looks bad but I think can be made to work with the right program settings.
Hapless Happenstance is about a janitor or maintenance guy on a space reactor station of some sort. (oooh sci-fi) which is marked for scuttling (scrapping) and no one tells him until the alarms go off. He has to make his way out of the bottom of the station to the escape pods up top.
I may do this as preconfigured levels or possibly in a random-endless-runner-esque type thing. One thing is certain, lots of platforms to jump on and maybe some ladders. I like the idea of randomness to make it very replayable.
I know basically what it will look like and play like (you remember the end of metroid, where you had to escape after you kill mother brain? its like that, but it takes forever and you can get lost easier and stuff is trying to kill you)
this is really just a chance for me to hone my limited pixel art skills and work with low res, low palette techniques.
I will have artwork here over the next week as time permits. This project should be completed in about 4-6 weeks.
things Im making:
3-5 backdrops
5-9 platforms
1 player character
-standing
-walking
-jumping
optional
ladders
fans moving
doors opening
gears rotating
1-3 enemies (robots)
player
-ducking
-running
I dont want too much feature creep, this is just a simple exercise and 'mini game'
I am using this post as a 'project charter', I will be posting my sketches and block drawings over the next few days.
I am primarily using
sketckbook and mischief for concepting and blocking
graphics gale and grafx2 for pixel work (grafx2 looks awesome)
unity for coding
sfxr and musagi for music
shield android tv for deployment
see you over the next week
here is a link to some old images I made for this some time ago
https://drive.google.com/folderview?id=0B8kNS4Jz5Bx9fkQwNnJmMGJoS18yQ2ZseXBxZ1pyUjd0Tk9ra3B3ZTlWNi05MUVKQWVQa0U&usp=sharing