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Messages - PsylentKnight
Pages: 1 2 [3] 4 5 ... 25

21
Pixel Art / Re: [wip] sprites and tilemap for platform game
« on: August 20, 2015, 12:45:49 am »
I'd just like to second that I like the original colors better. But they'd probably do you no favors as far as readability goes, so if you like the new colors then go with it.

22
Imgur is bad since it deletes pictures after a while and the thread gets unusable. Use an imagehoster of your choice which keeps the images.

That may have once been the case, but I looked it up and according to this, they keep them forever.

23
General Discussion / Re: Temporary Forum Skin!
« on: August 14, 2015, 07:36:20 pm »
I like it. It's a very nice change. Thanks!

24
This looks like it will be fun.

I assume there will be local co-op? Cause I'm always on the lookout for good games with local co-op, not enough of them these days.

25
Challenges & Activities / Re: The Daily Sketch
« on: July 02, 2015, 06:18:42 am »
I love that, PP.  :y:


26
The rounding technique is called anti aliasing. Google it, I'm sure you can find a tutorial on it to get you started.

I don't think you should mess with dithering. At least not until you're experienced enough to use it to good effect. I don't ever use it myself.

27
Challenges & Activities / Re: The Daily Sketch
« on: June 26, 2015, 09:27:17 am »


From my stream today. I really tried to be conscientious of my line work on this one, and I think it shows. I was going for a Dick Tracy outfit, but I think it ended up looking more like a raincoat.

28
General Discussion / Re: Streaming Pixels Thread
« on: June 26, 2015, 05:26:25 am »

29
Pixel Art / Re: Pixel Art Game - resolution
« on: June 12, 2015, 04:04:34 pm »
I was OP from that thread. I ended up settling on 640x360. But I do have somewhat large sprites (64x64) so you may want to go a bit smaller than that.

Note that I have been having some problems in GameMaker with pixels being jaggy when I have color interpolation off, and blurry when its on. I think its most likely because my screen resolution isn't evenly divisible by my game resolution. I'll have to experiment some more. I don't really know what the solution is because different screen will act differently. My game resolution would probably work perfectly on a 1280x720 or 1920x1080 screen. However, my screen is 1600x900.

30
Job offers / Re: Looking for an artist for some game sprites
« on: June 09, 2015, 09:45:25 pm »
I'm interested and willing to work relatively cheaply.

Deviant Art: http://psylent-knight.deviantart.com/

Email me at Psylent-Knight@hotmail.com, or PM me here on the forum for further discussion. :)

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