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Messages - pokeglitch
Pages: 1 [2]

11
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: December 18, 2013, 04:38:39 am »
They look good!  Thanks.  I just put them in, I'll update tomorrow with screen shots for you

EDIT:  I added the new screenshot.  thanks again!

12
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: December 17, 2013, 11:53:14 pm »
Sure, thanks!  Here you go

http://imgur.com/a/lyCUd

13
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: December 17, 2013, 07:58:05 pm »
Are you referring to the item screen pack icons?  Yeah I just devamped those from another generation.  If you think you can get together something better,  go for it! I appreciate the help.

14
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: December 05, 2013, 04:09:18 am »
Thanks!  I'll be adding more screen and some more info this weekend.  Jackster and Rain Dancer both have good overworld tiles.  I will try to incorporate some of them, but I have already done a lot of work on the overworld (1/5 or so large maps complete) so it won't be all of them.  Hopefully next will I will be able to start work on completing ALL of the overworld maps.  That should take a few weeks.  Of course, then there's a lot more work after that.  I'll keep you posted on how the sprite updates are going.

EDIT:  I've added the stats screen and items screen, let me know what you think.
http://poketre.com

15
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: November 27, 2013, 01:40:32 am »
The website is going well, but its not ready to be posted yet.  Here is the screenshot, though.  Let me know what you all think.




EDIT:

I've also finally completed the pokedex screen and menu.

The website is progressing well...let me know what you think.

http://poketre.com/

So far I'm only designing it for chrome, no clue how it works in other browsers.  Keep checking for more updates.

16
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: November 22, 2013, 07:41:55 pm »
I really like the background on those lexou.

Thanks for the support, rain dancer. For an update:
The battle screen navigation is complete.
The party menu is also compete.
The battle screen layout/HP/status symbols are also all complete.
The battle foreground is complete.  This is probably where I am least satisfied... to get a background, I would need to place the Pokemon's sprite into the oam, (for transparency) but since some Pokemon use white as part of their colour scheme, those body parts will also become transparent.   so instead I placed the 'background' in the oam and declared it a foreground.  So it's not always on screen, but it's more than nothing.
I wasnt going to include stat modifiers on screen, but changed my mind earlier this week.  I had to modify the 'draw  backsprite' routine to open up some space in the vram for the tiles.  Now I just have to find space on the battle screen too draw then (and hope it doesn't look to cluttered)

Next week i hope to finish the pokedex screens & menu, then comes the items screen.  I already started the overworld a few months ago, but after im done with these screens my goal is to update the tiles/finish laying out the entire overworld.

I've also begun getting a site together for this hack... I'll begin posting screenshots there once I'm done with the battle screens.  This is the first site I'm actually posting anything about the hack, but I've been working on it for close to a year.  It won't disappoint.

17
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: November 06, 2013, 09:47:35 pm »
Yes... that would make more sense.

Done.

18
Commercial Critique / Re: Commercial Critique Challenge - Pokemon Red/Blue
« on: November 06, 2013, 04:11:05 pm »
I will! Working on updating the menus/screens now, then some bug fixes and then I will be focusing on updating the overworld layout. (sprites are mostly done already but I'll see if I can incorporate some of Rain Dancers).

These are the screens who i will try to use (with some tweaks):
Yaomon17 for the battle menu, Ambivorous for the battle HUD, Seiseki for the bg tiles, Ryumaru for the pokedex screen, and Rain Dancers over world sprites.

If you guys have any issues with this, let me know.  Thanks

19
I am making a hack of pokemon red and I am wondering if you guys would mind if I used some of these idea to redesign the battle/pokedex screens and some overworld sprites?  There a lot of good ones here.  Obviously I will give you credit for the graphics and inspiration.  Please let me know if you are/are not okay with it.

Thank you, great job on all of them.

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