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Messages - Mirre
Pages: 1 ... 17 18 [19] 20

181
General Discussion / Re: The gathering of the Fad Avatars
« on: October 02, 2006, 09:12:33 pm »
I wanna be in the gang... :B


182
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: October 01, 2006, 09:02:56 pm »
HOLY SHIT GUYS! I am so impressed by this ISO work. There's so much to look at and everything is done so well. I don't even like ISO that much, but this, this is super!  :y:

183
Challenges & Activities / Re: Old Master Remastered Challenge
« on: October 01, 2006, 08:40:37 pm »
Making Leonardo da Vinci's "Vitruvian Man" into a "Vitruvian Woman".

And as I was almost finished with the lines I checked in on the topic to read the rules again and I realized that I'd missed/forgotten the part about the size restriction :'( ...so I had to rezise the whole thing, and now I think I can start AAing and adding more details and shadows (with the colours in the corner there). What do you think?



I think I liked it better bigger though :(



184
Pixel Art / Dreaming in Pixels W.I.P.
« on: January 26, 2006, 04:25:44 pm »
My submission for the Dreaming in Pixels contest. It's not finished yet (as you can see on trees and the cliffs/mini islands in the front). But since I will be going away over the weekend I would like as much C&C on what I have done so far, as possible so that I can finish this in time when I get back. I have done quite alot on this so I think it won't be that hard to give me your opinions anyways. I am also wondering wether I should give it more contrast or keep it this way? It might come out too dark is what I'm thinking. There's also a stray colour somewhere that I can't find (and believe me... I have been searching). It says 29 colours in GG, but I only have 28 in the palette.
It looks better on a dark background.



185
General Discussion / Re: Official Pixelopolis Off-Topic Thread
« on: January 22, 2006, 02:19:30 am »
If I may join the discussion, the world's ten biggest languages are (in this order): Chinese, English, Spanish, Hindi, Turkish, Russian, Arabic, Bengali, Portuguese, and Japanese. So yeah, it could be a good idea to learn Spanish. Be happy you have the opportunity to learn it in school. It's always harder to learn languages the older you get.

I don't want to come off as a wise-ass or something, or shove facts up your face. It's just that I know four languages and I still think I should know more to get by. Only English isn't always sufficient.

186
Pixel Art / Re: KOS '06 sprite (updated jan 15)
« on: January 15, 2006, 08:32:03 pm »
Faceless: the skirt is dark simply because it's supposed to be. I like black. Sure it's more like dark blue here, but I didn't want to add too many colours. But after Helm's edit I've added more highlights so it won't look pillow shaded. Another problem is that it's not the same type of skirt as Sakura's, so using her's for reference wouldn't do much good. Cat ears are fixed. With slightly less highlighting than in Helm's edit.

Helm: awesome edit. It really helped alot. I didn't do all the changes suggested, but many of them. Especially the key turned out alot better and her face too, thanks to the extra pixel on her glasses. I added slightly less highlights on places than you did, but that's the way I'd rather have it ^^; I also changed some minor details here and there.

before                 now
      

I'm quite pleased so I'll get started on the portrait now!

187
Pixel Art / Re: KOS '06 sprite (updated jan 15)
« on: January 15, 2006, 12:13:13 am »
Finished the new sprite. Updated in the first post. C&C away! :)

I hope the anathomy, scale and pose is alright now.

188
General Discussion / Re: Introductions
« on: January 14, 2006, 02:52:54 pm »
Hey! I'm Linnéa, I live in northern Sweden. 19 years old (20 on the fifth of February). I'm interested in most areas concerning art, like illustrating (pencil, water colours, ink, CG), webdesign, pixel art, sculpting, designing and all that jazz. I haven't done that much pixel art, but I'm learning. Other interests include games (of course), music (I play cello and sing in a band), sports (thai- and kickboxing), reading, and hanging around with friends. I've been around some of the pixel forums (Pixelation, Pixelerate, Pixel Academy, Pixel Joint...) and you may recognize me from there, but I'm usually hanging around regular art forums, doing art like illustrations and stuff since that's what I'm best at. At the moment I'm not doing anything since I've finished my language courses at the university but I'll go to England to work in a couple of months.

I look like this:

189
Pixel Art / Re: KOS '06 portrait update: 1/13/06
« on: January 14, 2006, 02:09:52 pm »
Anathomy errors that I can spot are that the eye to the right (her left) is too far to the side. It should be closer to the nose. Another thing is with the neck. It's too small at the base of the head. Do the tilting head motion yourself and watch what the neck looks like.
Other than that everything looks fine. You have some nice and smooth shading here. And the colours look really good. The sprite too, it's awesome!

190
Pixel Art / Re: KOS '06 sprite
« on: January 14, 2006, 01:49:27 pm »
Thanks for the awesome C&C Helm, Ptoing. You brought up alot of good points.

The main problem causing the scale problem is the face. I did a serious try at making it smaller at the start, but I couldn't get the eyes and glasses to look right then. Especially the glasses were bugging me. And then the rest just sort of ...followed (probably since the head was too big). I didn't watch any fighter sprites for reference after the base sketch of body and head (should have done that).
Anathomy was intended. It's supposed to portray me after all... and well I'm not your average super model, even though I train thai- and kickboxing and can kick head-high.

But since it doesn't fit the over-all style of the "game" I think I'll try make a whole new one to go with the KoF/KoS-style. Though, this is still a sweet sprite, and I'm happy with it and I'll do the changes suggested. I'll keep the same palette that I got help from with you guys for the new sprite, and keep the c&c in my head while working on it. And, I'll try and make a more fighter-ish pose for her then too.

Many thanks!

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