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Messages - japie81
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31
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 14, 2015, 05:41:13 pm »
Yeah you are right, it reads a lot better already.


Still doesnt look quite good though

32
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 14, 2015, 02:48:25 pm »
I'm worried that without an outline the sprite will not read very good in front of the background, even with this blue-ish outline it doesnt really stand out yet.
Good advice on the shading, I have a habit of trying to shade even the smallest bits which usually doesnt work out that nice. And yes, I should probably move the hair back a few pixels to make room for eyes at least.
About the feet not being horizontally aligned, I think I should slightly show the tops of the platforms since the water is not exactly front-on either, so I will adjust the tiles a bit.


(don't mind the horribly dithered background, I quickly generated it and it looks shit)

33
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 13, 2015, 02:35:00 pm »
I made somewhat of a concept for a player character

34
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 12, 2015, 07:44:49 pm »
I understand what you mean about the sides of those platforms, I'll try a darker edge like you mentioned and see how it looks.

Any pointers on the waterfall, is it too bright?


update:

35
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 12, 2015, 03:01:03 pm »


Fixed the background rock tiles. I'm not sure what should go behind that layer though. Plain blue sky seems a bit boring, so I think there should be something between the rocks and sky. Tree roots and plants come to mind, but they would have to be very undetailed and saturated I guess.

36
I think the legs are a bit too short and the (his) left arm is a bit long, If you sort out the proportions a little better it will probably look a lot nicer

37
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 12, 2015, 01:16:01 am »
I think i've seen a mockup of that jungle tileset before, but its a nice reference. Perhaps I can steal a few ideas from it, thanks!

38
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 12, 2015, 12:28:05 am »
Any thoughts on how to do the waterline for those rocks in the background? I already lowered the water where it's not on the foreground rocks by 4 pixels to make things look less out of perspective (as compared to the last pics)

39
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 11, 2015, 10:56:16 pm »
I didnt make inner corners yet, but you get the idea


Or maybe something like this?

40
Pixel Art / Re: [WIP][C+C] platform tileset
« on: April 11, 2015, 10:14:07 pm »



It looks awkward at the bottom above the water, but i think something like this is probably what i should be going for.

About the trees, I was thinking the same thing but I dont want them to look too flat. I might just forget about having the player walk on them but maybe just make them move when the player jumps through them, and perhaps sometimes a hidden item could fall out or something like that.

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