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Messages - Fizzick
Pages: 1 2 3 [4] 5 6 ... 19

31
Pixel Art / Re: [WIP][C&C] 16x16 Building tiles
« on: December 17, 2014, 04:52:04 am »
That's a good change. Try to incorporate some hue shifting and maybe bring the highlights up jjust a bit more. It helps to use non-contiguous filling to replace colors.
Something that would help create the illusion of the roof jutting out more would be if it stretched a bit beyond the brick wall horizontally.

32
Pixel Art / Re: Ork Ship
« on: December 17, 2014, 04:49:48 am »
It's some kind of space ship that crashed it on its nose.

33
Pixel Art / Ork Ship
« on: December 16, 2014, 10:12:13 pm »
i already postedx this to pixel joint but i have decided to work on it more in regards to pixel refinement.
before i begin, what kind of color/structure changes do you think would be interesting?

34
Pixel Art / Re: [WIP][C&C] 16x16 Building tiles
« on: December 16, 2014, 10:07:53 pm »
Your pixeling is more or less fine. I recommend a serious change in color.

This is only a rough edit but including more saturation, hue shifting and contrast would really benefit your art.

35
Pixel Art / Re: [C+C] [Newbie] Help me get on the right track!
« on: November 20, 2014, 08:19:11 pm »
I don't think slime drops are going to help you move forward.

36
Pixel Art / Re: (WIP) Seeking advice/critiques
« on: November 20, 2014, 05:18:22 pm »

I tried to nicen up the colors.

37
Pixel Art Feature Chest / Re: [WIP][C+C] futuristic rifle
« on: November 10, 2014, 04:56:35 am »
Still seems unfinished due to the flat dark gray planes. Try to add some depth and detail to those.

38
Pixel Art / Re: [WIP] [C&C] Random portrait (help needed, I guess]
« on: November 05, 2014, 10:58:38 pm »
the light source should be from further to the right.

39
Pixel Art Feature Chest / Re: [WIP][C+C] futuristic rifle
« on: November 05, 2014, 04:34:59 pm »
Good work. You could add some more colors to keep up visual interest. At this point it looks like a fancy modern gun, but I'm not sure how 'fantastic' you want it to be.

40
Pixel Art / Re: SNES/GBA-ish Dark Mansion
« on: November 04, 2014, 03:14:14 pm »
The floor tiles are a little visually noisy, and at first i wasn't sure what the light shining on them from the windows was supposed to be. Really nice overall, though.

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