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Messages - Yngar
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41
Pixel Art / Re: Second Portrait Attempt
« on: December 13, 2012, 02:09:04 am »
I like the look of it.

One little change I made, it probably needs more shading under the chin. You might consider removing the black outline as well, but that's a personal preference.
I would consider trying to shade it from a different light source perspective to give it more depth, or at least just more shading in general.

42
Pixel Art / [WIP] [C+C] Forest level tileset
« on: December 13, 2012, 12:24:44 am »
Hey guys I have been working on this game project for a while. This is definitely the most ambitious project I have worked on art-wise.


This is Warthog the main character. I made it a while back and haven't gotten around to fixing up some of the issues, but it is the basis for the kind of style I'm going for.
Scaled up spritesheet: http://img.photobucket.com/albums/v131/TheZombie/warthogbig.png


This is the forest level I'm currently working on. I'm pretty happy with the way the grass turned out but I'm having a hell of a time with the trees as you can see.
I was going for mesquite trees like this because they looked like they would be great for level design. http://img.photobucket.com/albums/v131/TheZombie/08-06-28clay_mesquite0117_lge-1.jpg

A few of things to note: Its very much a work in progress. The upper background is just a placeholder color, I plan to have trees back there. I do plan on making the trees go a lot more upward and add actual treetops I'm just trying to get the look of it right and work my way up. I was making the parts of it that would actually be platforms first so my programmer could implement slopes.

I realize this is pretty rough work, I am hoping to get some critique as I work on it. Any comments appreciated, Thanks!

43
Pixel Art / Re: [WIP] [C + C] Dude with Pizza
« on: December 12, 2012, 10:41:37 pm »
The new change is pretty good I really like the dither. I think maybe just give the right arm a little more bend to it. The pose looks a little unnatural unless he is feeding a dog or something.

44
Pixel Art / Re: Desert Cactus Iso Tile
« on: December 12, 2012, 10:34:56 pm »
I like the color a lot better on the new cactus. I think it would benefit a lot from a little anti-aliasing between the grooves. As it is now they are a bit jarring.
I think an important thing to think about would be less the cactus itself, and more how it would fit with the style of the rest of the game. The first cactus wasn't bad and reminded me a bit of fallout. The new one is a very different style that would fit a totally different game.

45
Pixel Art / Re: Portrait C&C
« on: December 12, 2012, 10:19:07 pm »
Dithering is pretty fun.
The overall shape is good, the only suggestion I would give is try to get a bit more color depth in there to make it look less flat. If you want to stick to few colors maybe give the skin tones a bit more contrast. As it is its hard to tell that there are even two colors on the face.

46
General Discussion / Re: Read the Rules, then introduce yourself here.
« on: December 12, 2012, 10:12:27 pm »
Hi there everybody! I'm Yngar from Denton Texas. I like to make games.
Recently through working on projects I realized that I can actually seem to make pixels into art so I thought I would come here to get some advice on my art and help out others. Community is fun!

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