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Messages - JWW
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131
General Discussion / Re: just wondering
« on: May 16, 2006, 04:54:49 am »
Personally, I battled a lot with how to draw my initial steps in pixel art, and I found I really can't handle and get annoyed by the 'blotted color' painter way to start. I've devised a hybrid clean method of good lineart that gets turned into something that looks like a flat-shaded polygon mesh, and from there it's a matter of smoothing transitions, dithering and detail work. I really can't handle BLOTCH BLOTCH "this is my wip, guys!" I need to know what's going on in the pic and where the elements all are from pretty early on. Probably bad practise if I tried to take it say, to watercolor (which I know how to work, but am very hesitant to).
hmm that's interesting because i don't do large pieces regularly but i am currently working on one for a title screen and my process is just like that. I usually start out with a drawing scanned in, trace in pixels and touch up to get my line art. Then get that "flat-shaded polygon mesh" which is the perfect phrase to describe it too.  Right now im smoothing transitions and detailing, although i don't dither much, never really have. Never really got into to painting or watercolors, due to my unsteady hands but i have to say it would be fun to try again, since the last time i did it was in 3rd grade =P

132
Pixel Art / Re: little comical characters
« on: May 06, 2006, 11:45:01 pm »
@turbo + Crazy Asian gamer
thanks for the comments, ill do that.
@conceit
glad you like it, thanks for the comments =]
update:

Im sure ill make some more of these fairly soon

133
Pixel Art / little comical characters
« on: May 03, 2006, 03:24:45 am »
homework is no fun =P

134
Pixel Art / Re: running animation + still
« on: May 02, 2006, 01:31:57 am »
ok =}
i reshaded the legs because i thought they were very flat, merged some colors, darkened far limbs



any crits at this point? im still attempting to reduce colors without sacrificing design as well as adding highlights to the hair and some more contrast on the hair.

135
Pixel Art / Re: running animation + still
« on: May 02, 2006, 12:29:11 am »
@sohashu
thanks =) well most stuff is outlined already, but ill try to darken the farther limbs.

@vedsten
well i like the heightened contrast but i think it takes away too much from the design, ie hair color, hair shape, pants color, shirt color, far leg band, etc.  I know what your getting at though so this will help me thanks =).

thanks for the feedback guys =]

EDIT: hmm, i know what you mean by a lot of them dont serve a purpose like the the dark blue and dark grey.  Ill try to merge some of those colors, but they sort of help me distinguish parts of the design when animating.  The main reason its cluttered is the details of the design.  The clothing/accessories are emulating kingdom hearts/final fantasy type clothing. Ill do my best to fix the color issues but i don't want to sacrifice the design.

136
damn thats hawt, way to go man. =]

EDIT: colored my robot =D

137

colored a couple of my doodles

138
Pixel Art / Re: running animation + still
« on: April 30, 2006, 12:05:18 am »
thanks dhaos that means a lot =)

as for the plant, i actually did that on purpose believe it or not =P  idunno, i kinda wanted to do something away from the normal plant.  sorta wanted like a red fern/thorn bush coming out the top, but come to think of it, that tiny stem wouldn't be able to hold something like that, ill fix that.  Oh and glad you like the rock =)

139
Pixel Art / Re: running animation + still
« on: April 29, 2006, 09:28:05 pm »
here ya go


140
Pixel Art / Re: running animation + still
« on: April 29, 2006, 09:04:54 pm »
thanks for the critiques =)

update:
running:

still:

new stuff:

better?
thanks again for all the feedback.

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