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Messages - Ymedron
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11
Pixel Art / Re: Tarspawn sprite
« on: May 21, 2014, 10:38:46 pm »
I tried addressing Ellian's concerns with the sprite, didn't notice fizzick added a comment too, sorry. <:U Not much line weight partying here.



I probably didn't iterage enough when I made the design, that's likely why it's kinda scattered. I still like it, so I'm probably still blind to the mistakes in it. Hopefully will see them in the future.

12
Pixel Art / Re: New to Pixel Art looking for C+C
« on: May 21, 2014, 01:32:37 pm »
If you want to focus on pixel artings and not have to worry about creating a color palette, I would recommend searching out a premade limited palette to use!

Pixel art was originally born from limitations - limitations of color, size and creation methods.
Limiting yourself to a carefully constructed palette forces you to make choices about how to shade certain things and how to separate areas with similar colors. (at least, in theory..?)

For example, Dawnbringer's 16 bit palette.
http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795

The latest sprite has some contrast issues in that the body is very washed out and the red is super dark in comparison -> it seems to become more about the red shapes than the knight.
Seconded astraldata, the red looks like it's just one dark red shade. Either you need to make them more different or just drop all the extra shades.

Now that I think of it, I think pixel art's main theme is "optimization."
Waste as little as possible and do as much as you possibly can.

13
Pixel Art / Tarspawn sprite
« on: May 20, 2014, 05:37:33 pm »
I'm trying to get into pixeling again, so this is my latest attempt. (much thanks to Ellian for advice and encouragement.)

My goal was to find a workflow for creating sprites that can produce nice looking finished work - I don't know if I've succeeded since I'll need to look at it again later.
Suggestions for improvement are always welcome, of course.


Edit: Oh right, the palette is Dawnbringer's 32 bit palette adjusted with overlay function.

14
For the technical end of the production, if you have photoshop (which I would assume is yes?) is to make an action of your transform steps, whatever they might be.

The tilted road/see both sides thing seems pretty fun, hope you can get a good result with it. :D

15
Challenges & Activities / Re: The Daily Sketch
« on: May 20, 2014, 11:04:34 am »
Thanks Rikfuzz, checked out that person's work and approval of the arts!
*trying to keep offtopics to minimum sorrys*

16
Challenges & Activities / Re: The Daily Sketch
« on: May 20, 2014, 09:00:49 am »
The last couple of days were spent on this.

17
Pixel Art / Re: subpixel animation feedback
« on: May 11, 2014, 12:31:44 am »
Quick feedback -
The subpixeling is good for the anticipation, but the strike itself is powerless and sluggish.
Reduce the number of frames during the strike. It might be a good idea to add in afterimages, stretched frames or some other "speedy movement" effects.

In the anticipation have the leg already raised to its full height and then stomped during the attack to reduce extraneous flailing. Furthermore, the body could then bend back to exaggerate the anticipation and give the leg more room to rise and come down. The difference in distance also helps add a sense of speed I think.
The free arm looks odd raising to the back, its motion feels more appropriate for swinging rather than stabbing.

Stabbing from under your arm feels like it would need two arms anyway. Overhand it benefits from gravity as it swings in a downward arc, but underhand it doesn't have the same impact.

18
Pixel Art / Re: Could i trick you saying this is pixel art?
« on: May 10, 2014, 05:40:24 pm »
Fahrenheit definitely hit the nail there.
It offsets the advantages of using 3d by having you need to do the animation in a longer way, but I think you need to do the animation in a more labored way to give the impression of hand-pixeled art?

Really lazy thought with zero inbetweening.

19
Challenges & Activities / Re: The Daily Sketch
« on: May 05, 2014, 02:51:17 pm »

Digital painting course-thing this week, today's work.

20
Challenges & Activities / Re: The Daily Sketch
« on: May 02, 2014, 12:57:59 am »
The Pope of Happiness would like a word with you.

(done by doodling a splotch of black and then mirroring it -> drawing on top)

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